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Noah Gallo edited this page Mar 13, 2023 · 4 revisions

Graphics API Documentation and Info

Welcome to CSC4900 Graphics Engine Building API Wiki

Author: Noah Gallo

This repository is part of an independent study course at Seattle Pacific University, in partnership with Dr. Carlos Arias.

For more info on the project, please visit my GitHub IO site: CSC4900 Graphics Engine

You can also find a sample application in the repository which shows you how to use the Engine properly.

A few notes on convention

  • Any class fields that can only be accessed using accessor methods (Get and Set) are called properties (A C# Convention).
  • Default constructors are not shown on documentation pages
  • Overrided methods are not shown, unless the override is optional
  • Private fields and methods are not listed

Table of Contents

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