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MCC oversized chunk handling #169

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@ChakatStormCloud

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@ChakatStormCloud

A feature of minecraft 1.15+ is that if a chunk becomes larger than the 4096 byte limit, it will be moved to a seperate file titled c.x.z.mcc (x and z being the chunk coordinates) and saved next to the mca files. The mca header for that chunk will be changed to 00 00 00 01 82, the 8 referring to the fact that the chunk is now stored separately, everything that would normally follow is then placed into the mcc file.

At present the program handles assumes these oversized chunks are empty, or fails to load them.

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