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Making selections #7

@snake-biscuits

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@snake-biscuits

We need a way to select objects to apply operations to them.
Since we only have a 3D viewport at time of writing, raycasts seems like the way to go

This will need to work for brushes, displacements, faces & point entities

Work with whoever picks up #6 to ensure the interface to the selection is easy to work with

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