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Update FreeType to v2.13.2 #431

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Jan 13, 2024
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2 changes: 1 addition & 1 deletion Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -263,7 +263,7 @@ else
endif

ifneq ($(filter y,$(DEP_FONT)),)
EXE_LIBS += $(FREETYPE_OBJS) $(FONT_OBJS)
EXE_LIBS += $(FONT_OBJS) $(FREETYPE_EXE_LIBS)

LICENSE_IN_USE += freetype_ftl
else
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44 changes: 31 additions & 13 deletions internal/c/parts/video/font/build.mk
Original file line number Diff line number Diff line change
@@ -1,22 +1,40 @@
FREETYPE_SRCS := \
freetypeamalgam.c

FONT_SRCS := \
font.cpp
# We use the flat-directory compilation for FreeType as explained in:
# https://github.com/freetype/freetype/blob/master/docs/INSTALL.ANY
#
# When updating the library:
# 1. Flatten all directories inside "src" except "tools". Omit contents of "tools" entirely.
# 2. Then only copy all .c & .h files except:
# autofit.c, bdf.c, cff.c, ftbase.c, ftcache.c, gxvalid.c, gxvfgen.c,
# otvalid.c, pcf.c, pfr.c, pshinter.c, psnames.c, raster.c, sdf.c, sfnt.c,
# smooth.c, svg.c, truetype.c, type1.c, type1cid.c, type42.c
# 3. Copy the FreeType "include" directory *without* flattening!
# 4. Include <freetype/internal/compiler-macros.h> in "ftzopen.h".
# 5. Include <freetype/config/ftstdlib.h> in "zutil.h".

FONT_STUB_SRCS := \
stub_font.cpp
FREETYPE_SRCS := $(wildcard $(PATH_INTERNAL_C)/parts/video/font/freetype/*.c)

FREETYPE_OBJS := $(patsubst %.c,$(PATH_INTERNAL_C)/parts/video/font/%.o,$(FREETYPE_SRCS))
FREETYPE_INCLUDE := -I$(PATH_INTERNAL_C)/parts/video/font/freetype/include

FONT_OBJS := $(patsubst %.cpp,$(PATH_INTERNAL_C)/parts/video/font/%.o,$(FONT_SRCS))
FREETYPE_OBJS := $(FREETYPE_SRCS:.c=.o)

FONT_STUB_OBJS := $(patsubst %.cpp,$(PATH_INTERNAL_C)/parts/video/font/%.o,$(FONT_STUB_SRCS))
FREETYPE_LIB := $(PATH_INTERNAL_C)/parts/video/font/freetype/freetype.a

$(PATH_INTERNAL_C)/parts/video/font/%.o: $(PATH_INTERNAL_C)/parts/video/font/%.c
$(CC) -O2 $(CFLAGS) -DDEPENDENCY_CONSOLE_ONLY -Wall $< -c -o $@
FONT_SRCS := font.cpp
FONT_STUB_SRCS := stub_font.cpp

FONT_OBJS := $(patsubst %.cpp,$(PATH_INTERNAL_C)/parts/video/font/%.o,$(FONT_SRCS))
FONT_STUB_OBJS := $(patsubst %.cpp,$(PATH_INTERNAL_C)/parts/video/font/%.o,$(FONT_STUB_SRCS))

$(PATH_INTERNAL_C)/parts/video/font/%.o: $(PATH_INTERNAL_C)/parts/video/font/%.cpp
$(CXX) -O2 $(CXXFLAGS) -DDEPENDENCY_CONSOLE_ONLY -Wall $< -c -o $@
$(CXX) -O2 $(CXXFLAGS) $(FREETYPE_INCLUDE) -DDEPENDENCY_CONSOLE_ONLY -Wall $< -c -o $@

$(PATH_INTERNAL_C)/parts/video/font/freetype/%.o: $(PATH_INTERNAL_C)/parts/video/font/freetype/%.c
$(CC) -O3 $(CFLAGS) $(FREETYPE_INCLUDE) -DFT2_BUILD_LIBRARY -Wall $< -c -o $@

$(FREETYPE_LIB): $(FREETYPE_OBJS)
$(AR) rcs $@ $(FREETYPE_OBJS)

FREETYPE_EXE_LIBS := $(FREETYPE_LIB)

CLEAN_LIST += $(FREETYPE_OBJS) $(FONT_OBJS) $(FONT_STUB_OBJS)
CLEAN_LIST += $(FREETYPE_LIB) $(FREETYPE_OBJS) $(FONT_OBJS) $(FONT_STUB_OBJS)
3 changes: 2 additions & 1 deletion internal/c/parts/video/font/font.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6,13 +6,14 @@
#define FONT_DEBUG 0
#include "font.h"
#include "../../../libqb.h"
#include "freetypeamalgam.h"
#include "gui.h"
#include "image.h"
#include "libqb-common.h"
#include "mutex.h"
#include "rounding.h"
#include <cstdio>
#include <ft2build.h>
#include FT_FREETYPE_H
#include <unordered_map>
#include <vector>

Expand Down
192 changes: 192 additions & 0 deletions internal/c/parts/video/font/freetype/adler32.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,192 @@
/* adler32.c -- compute the Adler-32 checksum of a data stream
* Copyright (C) 1995-2011, 2016 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/

/* @(#) $Id$ */

#include "zutil.h"

#ifndef Z_FREETYPE
local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2));
#endif

#define BASE 65521U /* largest prime smaller than 65536 */
#define NMAX 5552
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */

#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
#define DO16(buf) DO8(buf,0); DO8(buf,8);

/* use NO_DIVIDE if your processor does not do division in hardware --
try it both ways to see which is faster */
#ifdef NO_DIVIDE
/* note that this assumes BASE is 65521, where 65536 % 65521 == 15
(thank you to John Reiser for pointing this out) */
# define CHOP(a) \
do { \
unsigned long tmp = a >> 16; \
a &= 0xffffUL; \
a += (tmp << 4) - tmp; \
} while (0)
# define MOD28(a) \
do { \
CHOP(a); \
if (a >= BASE) a -= BASE; \
} while (0)
# define MOD(a) \
do { \
CHOP(a); \
MOD28(a); \
} while (0)
# define MOD63(a) \
do { /* this assumes a is not negative */ \
z_off64_t tmp = a >> 32; \
a &= 0xffffffffL; \
a += (tmp << 8) - (tmp << 5) + tmp; \
tmp = a >> 16; \
a &= 0xffffL; \
a += (tmp << 4) - tmp; \
tmp = a >> 16; \
a &= 0xffffL; \
a += (tmp << 4) - tmp; \
if (a >= BASE) a -= BASE; \
} while (0)
#else
# define MOD(a) a %= BASE
# define MOD28(a) a %= BASE
# define MOD63(a) a %= BASE
#endif

/* ========================================================================= */
uLong ZEXPORT adler32_z(
uLong adler,
const Bytef *buf,
z_size_t len)
{
unsigned long sum2;
unsigned n;

/* split Adler-32 into component sums */
sum2 = (adler >> 16) & 0xffff;
adler &= 0xffff;

/* in case user likes doing a byte at a time, keep it fast */
if (len == 1) {
adler += buf[0];
if (adler >= BASE)
adler -= BASE;
sum2 += adler;
if (sum2 >= BASE)
sum2 -= BASE;
return adler | (sum2 << 16);
}

/* initial Adler-32 value (deferred check for len == 1 speed) */
if (buf == Z_NULL)
return 1L;

/* in case short lengths are provided, keep it somewhat fast */
if (len < 16) {
while (len--) {
adler += *buf++;
sum2 += adler;
}
if (adler >= BASE)
adler -= BASE;
MOD28(sum2); /* only added so many BASE's */
return adler | (sum2 << 16);
}

/* do length NMAX blocks -- requires just one modulo operation */
while (len >= NMAX) {
len -= NMAX;
n = NMAX / 16; /* NMAX is divisible by 16 */
do {
DO16(buf); /* 16 sums unrolled */
buf += 16;
} while (--n);
MOD(adler);
MOD(sum2);
}

/* do remaining bytes (less than NMAX, still just one modulo) */
if (len) { /* avoid modulos if none remaining */
while (len >= 16) {
len -= 16;
DO16(buf);
buf += 16;
}
while (len--) {
adler += *buf++;
sum2 += adler;
}
MOD(adler);
MOD(sum2);
}

/* return recombined sums */
return adler | (sum2 << 16);
}

/* ========================================================================= */
uLong ZEXPORT adler32(
uLong adler,
const Bytef *buf,
uInt len)
{
return adler32_z(adler, buf, len);
}

#ifndef Z_FREETYPE

/* ========================================================================= */
local uLong adler32_combine_(
uLong adler1,
uLong adler2,
z_off64_t len2)
{
unsigned long sum1;
unsigned long sum2;
unsigned rem;

/* for negative len, return invalid adler32 as a clue for debugging */
if (len2 < 0)
return 0xffffffffUL;

/* the derivation of this formula is left as an exercise for the reader */
MOD63(len2); /* assumes len2 >= 0 */
rem = (unsigned)len2;
sum1 = adler1 & 0xffff;
sum2 = rem * sum1;
MOD(sum2);
sum1 += (adler2 & 0xffff) + BASE - 1;
sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
if (sum1 >= BASE) sum1 -= BASE;
if (sum1 >= BASE) sum1 -= BASE;
if (sum2 >= ((unsigned long)BASE << 1)) sum2 -= ((unsigned long)BASE << 1);
if (sum2 >= BASE) sum2 -= BASE;
return sum1 | (sum2 << 16);
}

/* ========================================================================= */
uLong ZEXPORT adler32_combine(
uLong adler1,
uLong adler2,
z_off_t len2)
{
return adler32_combine_(adler1, adler2, len2);
}

uLong ZEXPORT adler32_combine64(
uLong adler1,
uLong adler2,
z_off64_t len2)
{
return adler32_combine_(adler1, adler2, len2);
}

#endif /* !Z_FREETYPE */
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