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AssaultCube Internal Cheat

My first internal cheat for AssaultCube.
Built mainly to learn internal DLL injection, memory editing, and basic game hacking concepts.

Features

  • No recoil
  • Rapid fire
  • Infinite health
  • Infinite ammo
  • Infinite grenades
  • Infinite jump
  • Infinite armor
  • Knife spam
  • Hooking ClipCursor() from the WinAPI

Focus of this project is understanding:

  • Internal DLL cheats
  • Memory manipulation
  • Function hooking
  • Basic in‑game feature toggles

Credits

Big thanks to the creator of this OpenGL ImGui hook used for rendering the menu:

https://github.com/adafcaefc/Universal-OpenGL-2-Kiero-Hook

Build Instructions

  1. Open the .slnx file in Visual Studio
  2. Set configuration:
    • Release
    • Win32
  3. Build the project
  4. The compiled DLL will be inside the Release folder

Usage

  1. Start ac_client.exe
  2. Inject the compiled DLL into the game process
  3. Open the menu in-game and toggle features
  4. You can hide/show the menu by pressing Insert

Recommended injector:
https://github.com/DarthTon/Xenos

Notes

Created for learning and research purposes (internal game hacking, reversing, memory structures, hooking).

Feel free to fork, improve, or build your own features on top of it.

About

my first internal assault cube cheat with imgui

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