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Protected edited this page Oct 18, 2021
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![](https://raw.githubusercontent.com/wiki/Protected/beatsaber-notehistory/images/example_test.png)
The main purpose of Note History is to create 2D tracks like the one on the right visually describing your progress through a Beat Saber level.
This page explains the meaning of some of the visual cues you will see on those notes.
![](https://raw.githubusercontent.com/wiki/Protected/beatsaber-notehistory/images/cut_normal.png)
Normal cut
![](https://raw.githubusercontent.com/wiki/Protected/beatsaber-notehistory/images/cut_bad.png)
Bad cut (grey vignette)
At the moment you're looking at it, the way you cut this note scored less than badScoreMax x MAXIMUM CUT SCORE.
![](https://raw.githubusercontent.com/wiki/Protected/beatsaber-notehistory/images/cut_good.png)
Good cut (colored halo)
At the moment you're looking at it, the way you cut this note scored more than goodScoreMin x MAXIMUM CUT SCORE.
![](https://raw.githubusercontent.com/wiki/Protected/beatsaber-notehistory/images/cut_perfect.png)
Perfect cut (yellow outline)
This cut wasn't just good, it was perfect - it scored the maximum possible score! Note that a perfect angle isn't required for a perfect score.
![](https://raw.githubusercontent.com/wiki/Protected/beatsaber-notehistory/images/note_missed.png)
Missed (dark)
This note passed you by and was not cut. Now it's too late!
![](https://raw.githubusercontent.com/wiki/Protected/beatsaber-notehistory/images/note_wrong.png)
WRONG (warning icon)
This note or bomb should not have been cut by this saber. Combo broken!