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I'm pretty sure im doing something wrong, but could anyone help?
STDOUT:
connected
{"text":"This server has mods that require Forge to be installed on the client. Contact your server admin for more details."} false
code:
var mc = require('minecraft-protocol');
var autoVersionForge = require('minecraft-protocol-forge').autoVersionForge;
const bot = mineflayer.createBot({
version: false,
host: 'xxx.xxx.xxx.xxx',
port: 'xxxx',
username: "xxx@xxx.xxx",
auth:"microsoft"
})
const options = {
forgeMods: undefined,
channels: undefined
}
autoVersionForge(bot._client, options)
bot.on('connect', function () {
console.info('connected')
})
bot.on('spawn', function () {
console.info('I spawned')
})
bot.on('end', (x) =>{console.log(x)})
bot.on('kicked', console.log)
console.log('done')
My best guess would be that the client attempts to connect to the server before loading the plugin, which would of course make it not use it.
joshuademarco
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