-
Notifications
You must be signed in to change notification settings - Fork 13
Permanent fences
KissLick edited this page Apr 14, 2016
·
4 revisions
This module basicaly extends TeamGames fences, so you can make permanent fences. It's highly recommended to override access to this module for admins only.
Menu item ID | Description |
---|---|
PermanentFeces-Create |
Create permanent fence |
PermanentFeces-Delete |
Delete permanent fence you are standing in |
ConVar | Description |
---|---|
tgm_permanentfences_type |
0 = beam fence1 = rope fence |
**File prefix** `[PermanentFeces-Material ]` - Example: `[PermanentFeces-Material 1.0 255 255 255 255] materials/cable/bf_rope.vmt`
Argument | Description |
---|---|
width |
Width of the fence beam/rope |
r |
Rendered amount of red color (0-255 ) |
g |
Rendered amount of green color (0-255 ) |
b |
Rendered amount of blue color (0-255 ) |
a |
Rendered amount of alpha (0-255 ) |
**File prefix** `[PermanentFeces-Corner]` - Example: `[PermanentFeces-Corner] models/ks/tg/ring_corner.mdl`
You can also disable fences on certain maps.
Example for jb_clouds_final5
:
Create file jb_clouds_final5.disabled
in directory configs/teamgames/permanentfences/
(empty file is OK, the file just has to exist)
- Installation guide
- Teams
- Games
- Marks
- Fences
- Commands
- Bind actions
- TG menu & Modules config
- Chat & ColorVariables config
- Downloads config
- Logs
- Modules
- How does it work
- Api site
- Commented examples
- Module templates
- How To's