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VersionedBinaryArtifacts

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Gradle plugin: https://plugins.gradle.org/plugin/net.praqma.vba

Define your build in a configurations file with the VBA gradle plugin

group=net.praqma
version=1.0.5
publishRepo=libs-release-local
artifact=demo-project-${osFamily}
resolvedDepDir=path/to/your/download/folder
buildCmd=${osFamily == 'win32' ? 'build.bat' : './build.sh'}
dependencies=net.praqma:demo-project-${osFamily}:1.0.9-SNAPSHOT

In the properties file you can describe:

  • The artifact name
  • The version
  • The repository of your binary manager (e.g. nexus, artifactory)
  • The group (e.g. net.praqma)
  • The build command to run (e.g. make all)
  • The build directory to run from
  • The dependencies that must be resolved
  • The folder your dependencies will end up in

Key features:

  • Automatic pre-build generation of a version.h and build.h to use in the build process
  • Creation of a buildInfo.properties:

buildInfo.properties uses build_number and build_url from Jenkins build environment.

BUILD_TIMESTAMP=Wed Nov 04 15:05:20 CET 2015
BUILD_NUMBER=0
BUILD_URL=DEVELOPER
GIT_SHA=b3d9cf1ad981e6597ab31d9132336da623b50de2

VERSION=1.0.5-SNAPSHOT

How to use the plugin

https://plugins.gradle.org/plugin/net.praqma.vba

in build.gradle file add:


plugins {
  id "net.praqma.vba" version "<version>"
}

and

buildproperties.publishing {
      zip {
          <the files you want uploaded>
      }
}

This plugin will then be downloaded from plugins.gradle.org

Artifactory/Nexus setup

First time gradle wrapper is exectued, gradle creates a .gradle folder located in ~/ . Here you must add the file 'gradle.properties', containing necessary parameters for a successful connection to the binary repository manager.

repositoryManagerUsername=*artifactUserWithWriteAccess*
repositoryManagerPassword=*artifactUserPassword*
repositoryManagerUrl=http://127.0.0.1:8080/artifactory

The destination repository is determined by the 'publishRepo' in the build.properties file (default is libs-release-local)

eg:

./gradlew publish

will publish the artifact to libs.release.local

Resolving dependencies

The binary dependencies needed for the build is, as mentioned, added to the build.properties file, separated by comma.

Snapshot artifacts can be based on both snapshots and release artifacts Release artifacts can only be based on other release artifacts

Fetching the dependencies without building the project is done with:

./gradlew resolveDep

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A gradle plugin to allow a build be defined in a properties file

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