Three weeks of development.
The initial goal was to realise a naïve modelisation of crowds in a 2D environment, which accurately represents reality from a top down perspective.
Distributed under the MIT License. See LICENSE.txt
for more information.
Joseph Allyndrée - joseph.allyndree@agroparistech.fr
Louis Lacoste - louis.lacoste@agroparistech.fr
Gabin Derache - gabin.derache@agroparistech.fr
Project Link : https://github.com/Polarolouis/BoidSimulation