I’m Plecaj, a 17 y/o developer who loves building systems and challenges.
My main areas of interest include system architecture, software design patterns, modern C++/Rust language and ecosystem knowledge, and graphics, low-level, and server-side programming.
RodEngine is a custom C++ game engine I'm building from scratch. The engine supports 2D rendering, a built-in editor, and ECS system. It is a work in progress, so features and systems are still being developed.
Depo is a prototype of C++ package manager. It provides both a command-line interface (CLI) and a graphical user interface (GUI). Written for Open Source Hackfest.
Email: michalkalasiewicz0@gmail.com


