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controls
Jesse Freeman edited this page Nov 7, 2021
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1 revision
Pixel Vision 8 supports a keyboard, mouse, and controller. Space Station 8 supports all three but was designed around the controller mapping. You can modify the mapping at any time by hitting ESC
and going into the settings.
Here are all the input options based on what screen you are on:
Action | Keyboard | Mouse | Controller | Note |
---|---|---|---|---|
Start | S | N/A | Start | |
Settings | ESC | N/A | N/A | Works on every screen |
Action | Keybaord | Mouse | Controller | Note |
---|---|---|---|---|
Play | S | N/A | Start | Hold for 3 seconds |
Quit | A + S | N/A | Select + Start | Hold for 3 seconds |
Up | Up Arrow | Move Up | Up | Mouse shows up when moving |
Down | Down Arrow | Move Down | Down | Mouse shows up when moving |
Left | Left Arrow | Move Left | Left | Mouse shows up when moving |
Right | Right Arrow | Move Right | Right | Mouse shows up when moving |
Tile | A | Click on Tile | Select | Cycles to the next tile |
Paint | X | Left-Click | A | Draws tile |
Flip | C | Right-Click | B | Flips the tile if it can be |
Action | Keybaord | Mouse | Controller | Note |
---|---|---|---|---|
Quit | A | N/A | Select | Hold for 3 seconds |
Up | Up Arrow | N/A | Up | Moves up ladders |
Down | Down Arrow | N/A | Down | Moves down ladders |
Left | Left Arrow | N/A | Left | |
Right | Right Arrow | N/A | Right | |
Jump | X | N/A | A | |
Jump | C | N/A | B |