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Instead of biomes having one looping song, reference a .json file that has a collection of music. These playlists can be referenced during events such as biome music, boss music, raid music, etc. Each song in the playlist has a specified chance of playing.
If specified, the chance for a song to play can be set to zero if it's already been played. This resets after each consecutive song or the chance increases based on how many songs are in the playlist.
Optionally, you can choose what song plays after another, called a "sub-song." These could be used as a nuanced way to bridge the different musical styles the game has. Again, optional!