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The release CI script should check if the version of the compiled game matches the tag name. #2508

@IntegratedQuantum

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@IntegratedQuantum

This mistake happened both for version 0.0.1 and version 0.1.1 which incorrectly print 0.0.0 and 0.1.0 in the console.
This is a human error and should be checked in the CI.

I guess another option would be to automatically generate the version from the tag, if we are in a release build.

Note that this should ignore everything after a - in the tag name, that part is useful for pre-releases.

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    bugsomething isn't working in the intended waymanagementthings not related to the game itself, but rather the processes and management structures

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