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contentengineexperimentala feature or idea that will require lots of experimentationa feature or idea that will require lots of experimentationrefactorshuffle code aroundshuffle code aroundui/ux
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#1141 introduces very basic set of commands for editing world, basically focusing on copying and pasting structures to/from clipboard.
To effectively modify worlds there following commands should be implemented too:
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/undo- removes last change done with world editing command. -
/redo- reapplies last change undone with/undocommand. -
/paste- place clipboard into the world.-
/paste <x> <y> <z>- place clipboard at x y z location, coordinates indicate 0, 0, 0 corner of the blueprint.
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/set <pattern>- sets all blocks in selection to a given block. (Add/setcommand #1236)- support for block patterns
- support
/undowhen applied to selection - support
-cflag for applying command to clipboard instead of selection
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/replace <mask> <pattern>- replaces all the blocks of the first type with blocks of the second type. Mind that in this case mask indicates block that are supposed to be replaced, opposite to/mask(Add/replacecommand #1424)- support
/undowhen applied to selection - support
-cflag for applying command to clipboard instead of selection
- support
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/mask <mask>- excludes blocks from being modified by/set, etc. (Add/maskcommand #1337) -
/stack <N> [direction]- repeats current selection N times in direction player is looking. Optionally allows to override direction.-
support/undowhen applied to selection -
support-cflag for applying command to clipboard instead of selection
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/array <x-reps> <y-reps> <z-reps>- similar to/stackand Blender array modifier - createsxbyybyzarray of repetitions of current structure.-
support/undo -
support-cflag for applying command to clipboard instead of selection
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/move <relative-distance> [direction]- moves blocks from current selection into direction player is looking. Optionally allows to override direction.-
support/undo
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/flip- flip content of clipboard top-down- support
/undowhen applied to selection - support
-sflag for applying command to selection instead of clipboard
- support
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/rotate [angle]- rotate content of clipboard around Z axis counterclockwise. (Add/rotatecommand #1225)-
support/undowhen applied to selection -
support-sflag for applying command to selection instead of clipboard
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/sphere <radius> [pos0|pos1|player]- creates a sphere of radiusradiusaround player, optionally second argument can be used to select between selection position 0, selection position 1 and player position.-
support/undowhen applied to selection -
support-cflag to generate sphere in clipboard instead of around player
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/select <grow|shrink> <up|down|posX|negX|posY|negY|horizontal|vertical> <blockCount>- manipulate existing selection.-
Selection modifying wand for adjusting selection after it was created.
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It would also be useful to implement pattern syntax similar to what WorldEdit offers.
Brushes should be implemented as single item similarly to #297
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contentengineexperimentala feature or idea that will require lots of experimentationa feature or idea that will require lots of experimentationrefactorshuffle code aroundshuffle code aroundui/ux