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worktree:player-experienceUX polish & fixes - pdoom1-player-experience worktreeUX polish & fixes - pdoom1-player-experience worktree
Description
Summary
Event popup buttons should have small 'hero art' images to make choices more visually appealing and help players quickly understand options.
Proposed Implementation
- Add optional 'icon' field to event option definitions
- Display small art/icon next to each choice button
- Could use existing icon system or add event-specific art
Example
For burnout event:
- Emergency Intervention: image of manager talking with team
- Team Retreat: image of outdoor bonding activity
- Pizza Party: image of pizza boxes 🍕
- Push Through: image of stressed workers
Priority
Nice-to-have, not blocking. Improves visual polish and player experience.
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worktree:player-experienceUX polish & fixes - pdoom1-player-experience worktreeUX polish & fixes - pdoom1-player-experience worktree