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backend: Metalspecific to Metalspecific to Metalextension: Graphicsrelated to low level graphics extensionrelated to low level graphics extensionpriority: Highhigh priorityhigh prioritytype: Bugbugbug
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What is the issue?
We forgot to implement the Metal backend pool! Please finish this. We aren't recycling the offsets in the argument buffer.
How to reproduce?
NA.
Platform
MacOS
Graphics Backend
Metal
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Extension
Graphics
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None
System
None
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backend: Metalspecific to Metalspecific to Metalextension: Graphicsrelated to low level graphics extensionrelated to low level graphics extensionpriority: Highhigh priorityhigh prioritytype: Bugbugbug
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