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Rust3D

Heeyyyyy !!! ๐Ÿ™Œ This is my first Rust program (and also another attempt to create a 3D game engine using vulkan... yes, again)

It's quite easy to compile, but there is currently nothing to see because it's still in development ! :))

Platform Build Status
Windows Windows

Features

  • Nothing much now (only a very basic renderer)

Planned features

  • improved debugging features
  • bindless descriptors
  • Scene graph
  • Assets / scene serialisation
  • Wayland / XFace / Cocoa backend
  • Metal backend for OSx
  • Audio integration
  • Physic engine
  • Improve shader compiler by using a better lexer
  • Add glsl support

And of course !

  • Some nice projects using this game engine

About

3D Game Engine written in Rust ๐Ÿš€

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