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A multi-framework prisons system. Jail System, Work & Activities, Breakouts, and more!

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Preview

https://www.youtube.com/watch?v=flCTCk4hW7g

What is this?

This is a one-size fits all solution for jail systems, with high quality features that have yet to be seen in a free prison script. It also has a lot of innovations, such as multiple prison support, which lets you send people to different prisons on the map (requires setup).

Features

  • Supports both non-target and target!
  • Work & Activities (Kitchen, Cleaning, Workouts)
  • Create your own Work & Activities in the config! (Config.Activities)
  • Multiplayer Breakouts
  • Multiple Prison Support
  • Commands (/jail, /unjail, /jailstatus)
  • Takes & Returns Items Before & After Jail
  • Automatic Outfit Switcher
  • Commisary & Prison Plug (Used for Contraband Trades)
  • Collectable Items around the prison, with regen timer.
  • Custom Jail Siren System (Works with .MP3)
  • And more!

Requirements

  • ESX (1.1+) / QBCore, or code your own bridge to work with your framework. (the bridge is fully accessible!)
  • Ox Lib (Required, Works anywhere).

Optional XP Support

Use my free XP system below, or port to another one inside of the bridge!

https://forum.cfx.re/t/free-pickles-xp-system-standalone-works-with-esx-qb-multicharacter-identifiers/5088064

Optional Metadata Support

This is not required to use the script, however enables you to generate items with metadata using the .createItem function in the rewards.

  • QBCore
  • Ox Inventory
  • ESX (Only if your inventory provider allows metadata to be set through "xPlayer.addInventoryItem".

Installation

ensure pickle_prisons after ox_lib & pickle_xp (if using it).

Go to the "_INSTALL" folder.

Add the items.

Run the SQL file.

Go to the config, and set Config.UseTarget to true/false.

Restart the server.

Documentation

https://docs.picklemods.com/resources/prisons

Need Support?

Click here!

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A multi-framework prisons system. Jail System, Work & Activities, Breakouts, and more!

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