Improvements to Ares' SW.AITargeting=PsychicDominator behaviour #2047
+164
−0
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
SW.AITargeting=PsychicDominatorsuperweapons now ignoreInsignificant=trueas well as owned byMultiplayPassive=truehouse targets.AI Superweapon targeting customizations
SW.AITargetingmodes.SW.AITargeting=PsychicDominator:SW.AITargeting.PsyDom.SkipChecksis set to true targets withImmuneToPsionics=yeswill be considered andSW.AITargeting.PsyDom.AllowAirandSW.AITargeting.PsyDom.AllowInvulnerablewill be available to customize whether or not targets in air or those affected by Iron Curtain/Force Shield, respectively, will be considered.SW.AIRequiresTargetandSW.AIRequiresHousewill be considered if explicitly set, with latter overriding previously hardcoded check to only allow enemy house targets to be considered.SW.AITargeting.PsyDom.AllowTypesandSW.AITargeting.PsyDom.DisallowTypescan be used to white/blacklist specific TechnoTypes.In
rulesmd.ini: