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[Highly Customized] Allow merging AOE damage to buildings into one #1504
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[Highly Customized] Allow merging AOE damage to buildings into one #1504
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…eater than the cell spread
In what cases would you use it instead of high MaxAffect? |
There are 2 possible cases:
There is no apparent difference for this PR alone, as far as I see. |
As Aephiex said, this is not related to high MaxAffect.
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What needs to be discussed about this? |
MergeBuildingDamage
to true, which default to[CombatDamage]->MergeBuildingDamage
.In
rulesmd.ini
: