Diff in frozen.sp:
@@ -116,7 +116,7 @@ void Frozen_ApplyPerk(const int client, const Perk perk)
// on a better frame. 0.2s from initialization seems like a good time.
Cache[client].Delay(0.2, Frozen_ApplyPost);
- char sClientModel[64], sValueBuffer[8];
+ char sClientModel[PLATFORM_MAX_PATH], sValueBuffer[8];
float fPos[3], fAng[3];
GetClientAbsOrigin(client, fPos);
GetClientAbsAngles(client, fAng);
Diff in
frozen.sp: