Fix Heraldry not granting Exposure to enemies#9179
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LocalIdentity merged 4 commits intodevfrom Nov 15, 2025
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With my change in #9173, I moved the place in the file where EnemyModifiers were calculated but didn't realise that they also need to be recalculated later so that mods that rely on "AffectedBy" x still work Changed it to use a cache so it doesn't duplicate earlier added mods
Wires77
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Consider adding a test case for this and Dying Breath, but otherwise looks good
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* Apply changes from PathOfBuildingCommunity/PathOfBuilding#9173 * Fix merge conflict * Fix from #9179 Fix from PathOfBuildingCommunity/PathOfBuilding#9179 * Fix from #9264) Fix from PathOfBuildingCommunity/PathOfBuilding#9264 * Fix typo * Try different weapon * Remove tests --------- Co-authored-by: LocalIdentity <LocalIdentity@users.noreply.github.com> Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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Fixes #9178, Fixes #9182
With my change in #9173, I moved the place in the file where EnemyModifiers were calculated but didn't realise that they also need to be recalculated later so that mods that rely on "AffectedBy" x still work
Changed it to use a cache so it doesn't duplicate earlier added mods