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The new conversion damage multiplier was meant to only apply to conversion from phys to elemental damage types
It is also not meant to apply to damage gain mods but since we grouped them into the same multiplier value it was mistakenly working

The new conversion damage multiplier was meant to only apply to conversion from phys to elemental damage types
It is also not meant to apply to damage gain mods but since we grouped them into the same multiplier value it was mistakenly working
@LocalIdentity LocalIdentity added the bug: calculation Numerical differences label Nov 4, 2025
@LocalIdentity LocalIdentity merged commit 2cc49fb into dev Nov 4, 2025
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@LocalIdentity LocalIdentity deleted the fix_spectre-conv branch November 4, 2025 23:37
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