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@Paliak Paliak commented May 31, 2023

Fixes #6241 .

Description of the problem being solved:

In game having any energy shield when taking a hit grants 50% chance to avoid being stunned. POB only applies this value when ES > totalTakenHit as a way of assuming ES uptime without informing the user.

Allocating the Eldritch Battery keystone stops the chance to avoid from being applied in game. POB applied it without checking if the keystone was allocated.

obraz

Paliak added 2 commits May 31, 2023 07:53
Also adds a note informing the user that the values is only applied when
ES > Total incoming damage in POB
@Paliak Paliak changed the title Don't apply energy shield stun a avoidance if EB allocated. Add note regarding stun avoidance calcs. Don't apply energy shield stun avoidance if EB allocated. Add note regarding stun avoidance calcs. May 31, 2023
@QuickStick123 QuickStick123 added the bug: behaviour Behavioral differences label Aug 2, 2023
@LocalIdentity LocalIdentity merged commit eda3d10 into PathOfBuildingCommunity:dev Aug 13, 2023
@SayonilMitra
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Thank you so much. You guys are awesome!!

@Paliak Paliak deleted the stunAvoidFix branch January 20, 2024 15:27
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Source of Stun avoid chance in calculation tab

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