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@fira fira commented May 6, 2023

Description of the problem being solved:

The Helmet Redeemer mod "Freeze Enemies as Though Dealing #% More damage" was not taken into account
The mod seemed to be defined correctly in other places and for its conditional variants, but i believe the base mod was missing from mod parser

Steps taken to verify a working solution:

  • Open a build using such a helmet and freezing
  • Go to calculations
  • Check breakdown of freeze duration includes the mod
  • Double-check the mod on helmet is not red anymore

Link to a build that showcases this PR:

Anything that can freeze and has said mod really
https://pobb.in/5RSEidM5mXto

Before screenshot:

image

After screenshot:

image

@QuickStick123 QuickStick123 added the enhancement New feature, calculation, or mod label May 6, 2023
@LocalIdentity LocalIdentity merged commit d2124ee into PathOfBuildingCommunity:dev May 6, 2023
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3 participants