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28 changes: 14 additions & 14 deletions src/Data/Bases/dagger.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ local itemBases = ...
itemBases["Glass Shank"] = {
type = "Dagger",
socketLimit = 3,
tags = { onehand = true, one_hand_weapon = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { onehand = true, one_hand_weapon = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "30% increased Global Critical Strike Chance",
implicitModTypes = { { "critical" }, },
Expand All @@ -15,7 +15,7 @@ itemBases["Glass Shank"] = {
itemBases["Skinning Knife"] = {
type = "Dagger",
socketLimit = 3,
tags = { onehand = true, one_hand_weapon = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { onehand = true, one_hand_weapon = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "30% increased Global Critical Strike Chance",
implicitModTypes = { { "critical" }, },
Expand All @@ -25,7 +25,7 @@ itemBases["Skinning Knife"] = {
itemBases["Stiletto"] = {
type = "Dagger",
socketLimit = 3,
tags = { onehand = true, one_hand_weapon = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { onehand = true, one_hand_weapon = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "30% increased Global Critical Strike Chance",
implicitModTypes = { { "critical" }, },
Expand All @@ -35,7 +35,7 @@ itemBases["Stiletto"] = {
itemBases["Prong Dagger"] = {
type = "Dagger",
socketLimit = 3,
tags = { maraketh = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { maraketh = true, one_hand_weapon = true, onehand = true, not_for_sale = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "4% Chance to Block Attack Damage",
implicitModTypes = { { "block" }, },
Expand All @@ -45,7 +45,7 @@ itemBases["Prong Dagger"] = {
itemBases["Flaying Knife"] = {
type = "Dagger",
socketLimit = 3,
tags = { onehand = true, one_hand_weapon = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { onehand = true, one_hand_weapon = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "30% increased Global Critical Strike Chance",
implicitModTypes = { { "critical" }, },
Expand All @@ -55,7 +55,7 @@ itemBases["Flaying Knife"] = {
itemBases["Poignard"] = {
type = "Dagger",
socketLimit = 3,
tags = { onehand = true, one_hand_weapon = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { onehand = true, one_hand_weapon = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "30% increased Global Critical Strike Chance",
implicitModTypes = { { "critical" }, },
Expand All @@ -65,7 +65,7 @@ itemBases["Poignard"] = {
itemBases["Trisula"] = {
type = "Dagger",
socketLimit = 3,
tags = { maraketh = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { maraketh = true, one_hand_weapon = true, onehand = true, not_for_sale = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "4% Chance to Block Attack Damage",
implicitModTypes = { { "block" }, },
Expand All @@ -75,7 +75,7 @@ itemBases["Trisula"] = {
itemBases["Gutting Knife"] = {
type = "Dagger",
socketLimit = 3,
tags = { onehand = true, one_hand_weapon = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { onehand = true, one_hand_weapon = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "30% increased Global Critical Strike Chance",
implicitModTypes = { { "critical" }, },
Expand All @@ -85,7 +85,7 @@ itemBases["Gutting Knife"] = {
itemBases["Ambusher"] = {
type = "Dagger",
socketLimit = 3,
tags = { onehand = true, one_hand_weapon = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { onehand = true, one_hand_weapon = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "30% increased Global Critical Strike Chance",
implicitModTypes = { { "critical" }, },
Expand All @@ -95,7 +95,7 @@ itemBases["Ambusher"] = {
itemBases["Sai"] = {
type = "Dagger",
socketLimit = 3,
tags = { maraketh = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { maraketh = true, one_hand_weapon = true, onehand = true, not_for_sale = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "6% Chance to Block Attack Damage",
implicitModTypes = { { "block" }, },
Expand All @@ -105,7 +105,7 @@ itemBases["Sai"] = {
itemBases["Hollowpoint Dagger"] = {
type = "Dagger",
socketLimit = 3,
tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, experimental_base = true, attack_dagger = true, default = true, },
tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, attack_dagger = true, experimental_base = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "All Damage from Hits with This Weapon can Poison",
implicitModTypes = { { }, },
Expand All @@ -115,7 +115,7 @@ itemBases["Hollowpoint Dagger"] = {
itemBases["Pressurised Dagger"] = {
type = "Dagger",
socketLimit = 3,
tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, experimental_base = true, attack_dagger = true, default = true, },
tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, attack_dagger = true, experimental_base = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "All Damage from Hits with This Weapon can Poison",
implicitModTypes = { { }, },
Expand All @@ -125,7 +125,7 @@ itemBases["Pressurised Dagger"] = {
itemBases["Pneumatic Dagger"] = {
type = "Dagger",
socketLimit = 3,
tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, experimental_base = true, attack_dagger = true, default = true, },
tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, attack_dagger = true, experimental_base = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicit = "All Damage from Hits with This Weapon can Poison",
implicitModTypes = { { }, },
Expand All @@ -136,7 +136,7 @@ itemBases["Ethereal Blade"] = {
type = "Dagger",
hidden = true,
socketLimit = 3,
tags = { one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, },
tags = { one_hand_weapon = true, onehand = true, not_for_sale = true, attack_dagger = true, weapon = true, dagger = true, default = true, },
influenceTags = { shaper = "dagger_shaper", elder = "dagger_elder", adjudicator = "dagger_adjudicator", basilisk = "dagger_basilisk", crusader = "dagger_crusader", eyrie = "dagger_eyrie", cleansing = "dagger_cleansing", tangle = "dagger_tangle" },
implicitModTypes = { },
weapon = { PhysicalMin = 4, PhysicalMax = 8, CritChanceBase = 6, AttackRateBase = 1.5, Range = 10, },
Expand Down
2 changes: 1 addition & 1 deletion src/Data/Bases/fishing.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ local itemBases = ...
itemBases["Fishing Rod"] = {
type = "Fishing Rod",
socketLimit = 4,
tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, twohand = true, fishing_rod = true, default = true, },
tags = { not_for_sale = true, fishing_rod = true, twohand = true, default = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 8, PhysicalMax = 15, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { str = 8, dex = 8, },
Expand Down
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