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6 changes: 3 additions & 3 deletions src/Modules/CalcOffence.lua
Original file line number Diff line number Diff line change
Expand Up @@ -3466,7 +3466,7 @@ function calcs.offence(env, actor, activeSkill)
if isAttack then
t_insert(breakdownDPS, pass.label..":")
end
if sourceHitDmg == sourceCritDmg then
if sourceHitDmg == sourceCritDmg or output.CritChance == 0 then
t_insert(breakdownDPS, "Total damage:")
t_insert(breakdownDPS, s_format("%.1f ^8(source damage)",sourceHitDmg))
if sourceMult > 1 then
Expand Down Expand Up @@ -3575,7 +3575,7 @@ function calcs.offence(env, actor, activeSkill)
end
end
if globalBreakdown then
if sourceHitDmg == sourceCritDmg then
if sourceHitDmg == sourceCritDmg or output.CritChance == 0 then
globalBreakdown.BleedDPS = {
s_format(colorCodes.CUSTOM.."NOTE: Calculation uses new Weighted Avg Ailment formula"),
s_format(""),
Expand Down Expand Up @@ -4040,7 +4040,7 @@ function calcs.offence(env, actor, activeSkill)
output.IgniteTotalMax = totalMax
end
if globalBreakdown then
if sourceHitDmg == sourceCritDmg then
if sourceHitDmg == sourceCritDmg or output.CritChance == 0 then
globalBreakdown.IgniteDPS = {
s_format(colorCodes.CUSTOM.."NOTE: Calculation uses new Weighted Avg Ailment formula"),
s_format(""),
Expand Down