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16 changes: 8 additions & 8 deletions src/Data/Bases/axe.lua
Original file line number Diff line number Diff line change
Expand Up @@ -167,31 +167,31 @@ itemBases["Reaver Axe"] = {
itemBases["Butcher Axe"] = {
type = "One Handed Axe",
socketLimit = 3,
tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
tags = { axe = true, onehand = true, top_tier_base_item_type = true, weapon = true, one_hand_weapon = true, default = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 47, PhysicalMax = 87, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
req = { level = 63, str = 149, dex = 76, },
}
itemBases["Vaal Hatchet"] = {
type = "One Handed Axe",
socketLimit = 3,
tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
tags = { axe = true, onehand = true, top_tier_base_item_type = true, weapon = true, one_hand_weapon = true, default = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 30, PhysicalMax = 90, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
req = { level = 65, str = 140, dex = 86, },
}
itemBases["Royal Axe"] = {
type = "One Handed Axe",
socketLimit = 3,
tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
tags = { axe = true, onehand = true, top_tier_base_item_type = true, weapon = true, one_hand_weapon = true, default = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 54, PhysicalMax = 100, CritChanceBase = 5, AttackRateBase = 1.2, Range = 11, },
req = { level = 67, str = 167, dex = 57, },
}
itemBases["Infernal Axe"] = {
type = "One Handed Axe",
socketLimit = 3,
tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
tags = { axe = true, onehand = true, top_tier_base_item_type = true, weapon = true, one_hand_weapon = true, default = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 51, PhysicalMax = 85, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
req = { level = 69, str = 158, dex = 76, },
Expand Down Expand Up @@ -375,15 +375,15 @@ itemBases["Sundering Axe"] = {
itemBases["Ezomyte Axe"] = {
type = "Two Handed Axe",
socketLimit = 6,
tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
tags = { axe = true, top_tier_base_item_type = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 87, PhysicalMax = 131, CritChanceBase = 5.7, AttackRateBase = 1.35, Range = 13, },
req = { level = 62, str = 140, dex = 86, },
}
itemBases["Vaal Axe"] = {
type = "Two Handed Axe",
socketLimit = 6,
tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
tags = { axe = true, top_tier_base_item_type = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
implicit = "25% chance to Maim on Hit",
implicitModTypes = { { "attack" }, },
weapon = { PhysicalMin = 104, PhysicalMax = 174, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, },
Expand All @@ -392,15 +392,15 @@ itemBases["Vaal Axe"] = {
itemBases["Despot Axe"] = {
type = "Two Handed Axe",
socketLimit = 6,
tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
tags = { axe = true, top_tier_base_item_type = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 90, PhysicalMax = 122, CritChanceBase = 5, AttackRateBase = 1.4, Range = 13, },
req = { level = 66, str = 140, dex = 86, },
}
itemBases["Void Axe"] = {
type = "Two Handed Axe",
socketLimit = 6,
tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
tags = { axe = true, top_tier_base_item_type = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 96, PhysicalMax = 144, CritChanceBase = 6, AttackRateBase = 1.25, Range = 13, },
req = { level = 68, str = 149, dex = 76, },
Expand Down
36 changes: 18 additions & 18 deletions src/Data/Bases/body.lua
Original file line number Diff line number Diff line change
Expand Up @@ -133,7 +133,7 @@ itemBases["Astral Plate"] = {
type = "Body Armour",
subType = "Armour",
socketLimit = 6,
tags = { body_armour = true, armour = true, str_armour = true, default = true, },
tags = { body_armour = true, str_armour = true, armour = true, top_tier_base_item_type = true, default = true, },
implicit = "+(8-12)% to all Elemental Resistances",
implicitModTypes = { { "elemental", "resistance" }, },
armour = { ArmourBaseMin = 711, ArmourBaseMax = 782, MovementPenalty = 5, },
Expand All @@ -143,7 +143,7 @@ itemBases["Gladiator Plate"] = {
type = "Body Armour",
subType = "Armour",
socketLimit = 6,
tags = { body_armour = true, armour = true, str_armour = true, default = true, },
tags = { body_armour = true, str_armour = true, armour = true, top_tier_base_item_type = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 738, ArmourBaseMax = 848, MovementPenalty = 5, },
req = { level = 65, str = 177, },
Expand All @@ -152,7 +152,7 @@ itemBases["Glorious Plate"] = {
type = "Body Armour",
subType = "Armour",
socketLimit = 6,
tags = { body_armour = true, armour = true, str_armour = true, default = true, },
tags = { body_armour = true, str_armour = true, armour = true, top_tier_base_item_type = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 776, ArmourBaseMax = 892, },
req = { level = 68, str = 191, },
Expand Down Expand Up @@ -288,7 +288,7 @@ itemBases["Exquisite Leather"] = {
type = "Body Armour",
subType = "Evasion",
socketLimit = 6,
tags = { body_armour = true, armour = true, dex_armour = true, default = true, },
tags = { body_armour = true, top_tier_base_item_type = true, dex_armour = true, armour = true, default = true, },
implicitModTypes = { },
armour = { EvasionBaseMin = 704, EvasionBaseMax = 810, MovementPenalty = 3, },
req = { level = 62, dex = 170, },
Expand All @@ -297,7 +297,7 @@ itemBases["Zodiac Leather"] = {
type = "Body Armour",
subType = "Evasion",
socketLimit = 6,
tags = { body_armour = true, armour = true, dex_armour = true, default = true, },
tags = { body_armour = true, top_tier_base_item_type = true, dex_armour = true, armour = true, default = true, },
implicitModTypes = { },
armour = { EvasionBaseMin = 854, EvasionBaseMax = 982, MovementPenalty = 3, },
req = { level = 65, dex = 197, },
Expand All @@ -306,7 +306,7 @@ itemBases["Assassin's Garb"] = {
type = "Body Armour",
subType = "Evasion",
socketLimit = 6,
tags = { body_armour = true, armour = true, dex_armour = true, default = true, },
tags = { body_armour = true, top_tier_base_item_type = true, dex_armour = true, armour = true, default = true, },
implicit = "3% increased Movement Speed",
implicitModTypes = { { "speed" }, },
armour = { EvasionBaseMin = 737, EvasionBaseMax = 811, },
Expand Down Expand Up @@ -443,7 +443,7 @@ itemBases["Occultist's Vestment"] = {
type = "Body Armour",
subType = "Energy Shield",
socketLimit = 6,
tags = { body_armour = true, armour = true, int_armour = true, default = true, },
tags = { body_armour = true, top_tier_base_item_type = true, int_armour = true, armour = true, default = true, },
implicit = "(3-10)% increased Spell Damage",
implicitModTypes = { { "caster_damage", "damage", "caster" }, },
armour = { EnergyShieldBaseMin = 137, EnergyShieldBaseMax = 151, MovementPenalty = 3, },
Expand All @@ -453,7 +453,7 @@ itemBases["Widowsilk Robe"] = {
type = "Body Armour",
subType = "Energy Shield",
socketLimit = 6,
tags = { body_armour = true, armour = true, int_armour = true, default = true, },
tags = { body_armour = true, top_tier_base_item_type = true, int_armour = true, armour = true, default = true, },
implicitModTypes = { },
armour = { EnergyShieldBaseMin = 157, EnergyShieldBaseMax = 181, MovementPenalty = 3, },
req = { level = 65, int = 187, },
Expand All @@ -462,7 +462,7 @@ itemBases["Vaal Regalia"] = {
type = "Body Armour",
subType = "Energy Shield",
socketLimit = 6,
tags = { body_armour = true, armour = true, int_armour = true, default = true, },
tags = { body_armour = true, top_tier_base_item_type = true, int_armour = true, armour = true, default = true, },
implicitModTypes = { },
armour = { EnergyShieldBaseMin = 171, EnergyShieldBaseMax = 197, MovementPenalty = 3, },
req = { level = 68, int = 194, },
Expand Down Expand Up @@ -598,7 +598,7 @@ itemBases["Full Dragonscale"] = {
type = "Body Armour",
subType = "Armour/Evasion",
socketLimit = 6,
tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, },
tags = { body_armour = true, str_dex_armour = true, top_tier_base_item_type = true, armour = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 470, ArmourBaseMax = 541, EvasionBaseMin = 373, EvasionBaseMax = 429, MovementPenalty = 3, },
req = { level = 63, str = 115, dex = 94, },
Expand All @@ -607,7 +607,7 @@ itemBases["General's Brigandine"] = {
type = "Body Armour",
subType = "Armour/Evasion",
socketLimit = 6,
tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, },
tags = { body_armour = true, str_dex_armour = true, top_tier_base_item_type = true, armour = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 415, ArmourBaseMax = 465, EvasionBaseMin = 415, EvasionBaseMax = 465, MovementPenalty = 3, },
req = { level = 66, str = 103, dex = 103, },
Expand All @@ -616,7 +616,7 @@ itemBases["Triumphant Lamellar"] = {
type = "Body Armour",
subType = "Armour/Evasion",
socketLimit = 6,
tags = { body_armour = true, armour = true, str_dex_armour = true, default = true, },
tags = { body_armour = true, str_dex_armour = true, top_tier_base_item_type = true, armour = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 380, ArmourBaseMax = 437, EvasionBaseMin = 477, EvasionBaseMax = 549, MovementPenalty = 3, },
req = { level = 69, str = 95, dex = 116, },
Expand Down Expand Up @@ -752,7 +752,7 @@ itemBases["Elegant Ringmail"] = {
type = "Body Armour",
subType = "Armour/Energy Shield",
socketLimit = 6,
tags = { body_armour = true, armour = true, str_int_armour = true, default = true, },
tags = { body_armour = true, str_int_armour = true, top_tier_base_item_type = true, armour = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 377, ArmourBaseMax = 433, EnergyShieldBaseMin = 92, EnergyShieldBaseMax = 105, MovementPenalty = 5, },
req = { level = 64, str = 90, int = 105, },
Expand All @@ -761,7 +761,7 @@ itemBases["Saint's Hauberk"] = {
type = "Body Armour",
subType = "Armour/Energy Shield",
socketLimit = 6,
tags = { body_armour = true, armour = true, str_int_armour = true, default = true, },
tags = { body_armour = true, str_int_armour = true, top_tier_base_item_type = true, armour = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 443, ArmourBaseMax = 496, EnergyShieldBaseMin = 76, EnergyShieldBaseMax = 85, MovementPenalty = 5, },
req = { level = 67, str = 109, int = 94, },
Expand All @@ -770,7 +770,7 @@ itemBases["Saintly Chainmail"] = {
type = "Body Armour",
subType = "Armour/Energy Shield",
socketLimit = 6,
tags = { body_armour = true, armour = true, str_int_armour = true, default = true, },
tags = { body_armour = true, str_int_armour = true, top_tier_base_item_type = true, armour = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 401, ArmourBaseMax = 461, EnergyShieldBaseMin = 96, EnergyShieldBaseMax = 110, MovementPenalty = 5, },
req = { level = 70, str = 99, int = 115, },
Expand Down Expand Up @@ -906,7 +906,7 @@ itemBases["Blood Raiment"] = {
type = "Body Armour",
subType = "Evasion/Energy Shield",
socketLimit = 6,
tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, },
tags = { body_armour = true, top_tier_base_item_type = true, armour = true, default = true, dex_int_armour = true, },
implicitModTypes = { },
armour = { EvasionBaseMin = 436, EvasionBaseMax = 501, EnergyShieldBaseMin = 73, EnergyShieldBaseMax = 84, MovementPenalty = 3, },
req = { level = 65, dex = 107, int = 90, },
Expand All @@ -915,7 +915,7 @@ itemBases["Sadist Garb"] = {
type = "Body Armour",
subType = "Evasion/Energy Shield",
socketLimit = 6,
tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, },
tags = { body_armour = true, top_tier_base_item_type = true, armour = true, default = true, dex_int_armour = true, },
implicitModTypes = { },
armour = { EvasionBaseMin = 427, EvasionBaseMax = 491, EnergyShieldBaseMin = 93, EnergyShieldBaseMax = 107, MovementPenalty = 3, },
req = { level = 68, dex = 103, int = 109, },
Expand All @@ -924,7 +924,7 @@ itemBases["Carnal Armour"] = {
type = "Body Armour",
subType = "Evasion/Energy Shield",
socketLimit = 6,
tags = { body_armour = true, armour = true, dex_int_armour = true, default = true, },
tags = { body_armour = true, top_tier_base_item_type = true, armour = true, default = true, dex_int_armour = true, },
implicit = "+(20-25) to maximum Mana",
implicitModTypes = { { "resource", "mana" }, },
armour = { EvasionBaseMin = 353, EvasionBaseMax = 388, EnergyShieldBaseMin = 103, EnergyShieldBaseMax = 113, MovementPenalty = 3, },
Expand Down
24 changes: 12 additions & 12 deletions src/Data/Bases/boots.lua
Original file line number Diff line number Diff line change
Expand Up @@ -70,7 +70,7 @@ itemBases["Vaal Greaves"] = {
type = "Boots",
subType = "Armour",
socketLimit = 4,
tags = { boots = true, armour = true, str_armour = true, default = true, },
tags = { boots = true, str_armour = true, armour = true, top_tier_base_item_type = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 220, ArmourBaseMax = 253, },
req = { level = 62, str = 117, },
Expand All @@ -79,7 +79,7 @@ itemBases["Titan Greaves"] = {
type = "Boots",
subType = "Armour",
socketLimit = 4,
tags = { boots = true, armour = true, str_armour = true, default = true, },
tags = { boots = true, str_armour = true, armour = true, top_tier_base_item_type = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 241, ArmourBaseMax = 278, },
req = { level = 68, str = 120, },
Expand Down Expand Up @@ -182,7 +182,7 @@ itemBases["Stealth Boots"] = {
type = "Boots",
subType = "Evasion",
socketLimit = 4,
tags = { dex_armour = true, armour = true, boots = true, default = true, },
tags = { boots = true, top_tier_base_item_type = true, dex_armour = true, armour = true, default = true, },
implicitModTypes = { },
armour = { EvasionBaseMin = 220, EvasionBaseMax = 253, },
req = { level = 62, dex = 117, },
Expand All @@ -191,7 +191,7 @@ itemBases["Slink Boots"] = {
type = "Boots",
subType = "Evasion",
socketLimit = 4,
tags = { dex_armour = true, armour = true, boots = true, default = true, },
tags = { boots = true, top_tier_base_item_type = true, dex_armour = true, armour = true, default = true, },
implicitModTypes = { },
armour = { EvasionBaseMin = 246, EvasionBaseMax = 283, },
req = { level = 69, dex = 120, },
Expand Down Expand Up @@ -294,7 +294,7 @@ itemBases["Arcanist Slippers"] = {
type = "Boots",
subType = "Energy Shield",
socketLimit = 4,
tags = { int_armour = true, armour = true, boots = true, default = true, },
tags = { boots = true, top_tier_base_item_type = true, int_armour = true, armour = true, default = true, },
implicitModTypes = { },
armour = { EnergyShieldBaseMin = 47, EnergyShieldBaseMax = 55, },
req = { level = 61, int = 119, },
Expand All @@ -303,7 +303,7 @@ itemBases["Sorcerer Boots"] = {
type = "Boots",
subType = "Energy Shield",
socketLimit = 4,
tags = { int_armour = true, armour = true, boots = true, default = true, },
tags = { boots = true, top_tier_base_item_type = true, int_armour = true, armour = true, default = true, },
implicitModTypes = { },
armour = { EnergyShieldBaseMin = 51, EnergyShieldBaseMax = 59, },
req = { level = 67, int = 123, },
Expand Down Expand Up @@ -397,7 +397,7 @@ itemBases["Hydrascale Boots"] = {
type = "Boots",
subType = "Armour/Evasion",
socketLimit = 4,
tags = { str_dex_armour = true, armour = true, boots = true, default = true, },
tags = { str_dex_armour = true, top_tier_base_item_type = true, armour = true, boots = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 106, ArmourBaseMax = 122, EvasionBaseMin = 106, EvasionBaseMax = 122, },
req = { level = 59, str = 56, dex = 56, },
Expand All @@ -406,7 +406,7 @@ itemBases["Dragonscale Boots"] = {
type = "Boots",
subType = "Armour/Evasion",
socketLimit = 4,
tags = { str_dex_armour = true, armour = true, boots = true, default = true, },
tags = { str_dex_armour = true, top_tier_base_item_type = true, armour = true, boots = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 121, ArmourBaseMax = 139, EvasionBaseMin = 121, EvasionBaseMax = 139, },
req = { level = 65, str = 62, dex = 62, },
Expand Down Expand Up @@ -480,7 +480,7 @@ itemBases["Legion Boots"] = {
type = "Boots",
subType = "Armour/Energy Shield",
socketLimit = 4,
tags = { str_int_armour = true, armour = true, boots = true, default = true, },
tags = { str_int_armour = true, top_tier_base_item_type = true, armour = true, boots = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 104, ArmourBaseMax = 120, EnergyShieldBaseMin = 21, EnergyShieldBaseMax = 25, },
req = { level = 58, str = 54, int = 54, },
Expand All @@ -489,7 +489,7 @@ itemBases["Crusader Boots"] = {
type = "Boots",
subType = "Armour/Energy Shield",
socketLimit = 4,
tags = { str_int_armour = true, armour = true, boots = true, default = true, },
tags = { str_int_armour = true, top_tier_base_item_type = true, armour = true, boots = true, default = true, },
implicitModTypes = { },
armour = { ArmourBaseMin = 121, ArmourBaseMax = 139, EnergyShieldBaseMin = 25, EnergyShieldBaseMax = 28, },
req = { level = 64, str = 62, int = 62, },
Expand Down Expand Up @@ -572,7 +572,7 @@ itemBases["Assassin's Boots"] = {
type = "Boots",
subType = "Evasion/Energy Shield",
socketLimit = 4,
tags = { dex_int_armour = true, armour = true, boots = true, default = true, },
tags = { boots = true, top_tier_base_item_type = true, armour = true, default = true, dex_int_armour = true, },
implicitModTypes = { },
armour = { EvasionBaseMin = 121, EvasionBaseMax = 139, EnergyShieldBaseMin = 25, EnergyShieldBaseMax = 28, },
req = { level = 63, dex = 62, int = 62, },
Expand All @@ -581,7 +581,7 @@ itemBases["Murder Boots"] = {
type = "Boots",
subType = "Evasion/Energy Shield",
socketLimit = 4,
tags = { dex_int_armour = true, armour = true, boots = true, default = true, },
tags = { boots = true, top_tier_base_item_type = true, armour = true, default = true, dex_int_armour = true, },
implicitModTypes = { },
armour = { EvasionBaseMin = 185, EvasionBaseMax = 213, EnergyShieldBaseMin = 18, EnergyShieldBaseMax = 21, },
req = { level = 69, dex = 82, int = 42, },
Expand Down
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