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Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
- I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
N/A, PoB behavioral issue.
What is the behaviour in Path of Building?
The Rage support does not enable rage being calculated by attack skills, a separate source of "gain X rage on melee hit" is required.
How to reproduce the issue
In a clean character:
Add the Cyclone gem, link the Rage gem to Cyclone.
In Items, add a melee weapon to make the numerical changes clearer (for example use Terminus Est, this happens with any melee weapon that does not grant rage generation).
In Configuration, start adding Rage. The hit DPS will not increase, contrary to how Rage should work.
With some amount of rage present in Config, on the Tree, allocate nodes up to the strength node leading to the Veteran's Wrath wheel. Note the hit DPS. Then allocate the "Rage on Hit" node within this wheel. Note the DPS, which should now have increased.
Character build code
https://pobb.in/Xlfvt-i6upFA


