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Cast on Critical Strike Trigger Rate being calculated incorrectly #6492

@VekiaCH

Description

@VekiaCH

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  • I'm running the latest version of Path of Building and I've verified this by checking the changelog

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  • I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).

What is the behaviour in-game?

As cast on crit is very hard to analyze in game, I'll just explain how it feels. In game I have 52% Cooldown Recovery Rate, so I should be hitting the 10.10 trigger breakpoint. When fighting a boss, it definitely feels like I'm triggering the skill about 10 times as second, but it's hard to tell.

What is the behaviour in Path of Building?

Since version 2.33.0, the trigger rate of Forbidden Rite has changed from the theoretical 10.02 in 2.32.2 to 5.35 (see screenshot or 1st PoB). The Calcs section lists the trigger cap at 10.10 as it should and it states my source rate is 10.02, but the skill trigger rate is set to 5.35. The only way I've "fixed" it, is by giving myself a custom modifier of 500% increased cooldown recovery rate (2nd PoB). This raises the trigger cap to 30.3 and now the trigger rate is fixed.

How to reproduce the issue

I've tried other spells in my setup and they all have the 5.35 trigger rate.

Character build code

https://pobb.in/kh4qpYAJDmQF (no custom CDR)

https://pobb.in/A6GJY4GoAsHG (500% custom CDR)

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