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Update Affliction Spectres with 3.25 Changes (#8279)
Quite a few of the corpse spectres has their mods updated or removed. These mods are manually added so needed to be manually updated if GGG changes them
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
#mod mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", 1, ModFlag.Attack, 0, { type = "Multiplier", actor = "parent", var = "Rage" }, { type = "Multiplier", actor = "parent", var = "RageEffect" }) })
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#mod mod("MinionModifier", "LIST", { mod = mod("Speed", "INC", 1, ModFlag.Attack, 0, { type = "Multiplier", actor = "parent", var = "Rage", div = 2 }, { type = "Multiplier", actor = "parent", var = "RageEffect" }) })
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#mod mod("MinionModifier", "LIST", { mod = mod("MovementSpeed", "INC", 1, 0, 0, { type = "Multiplier", actor = "parent", var = "Rage", div = 5 }, { type = "Multiplier", actor = "parent", var = "RageEffect" }) })
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#mod mod("MinionModifier", "LIST", { mod = mod("Damage", "MORE", 1, ModFlag.Attack, 0, { type = "Multiplier", actor = "parent", var = "RageEffect" }) })
#mod mod("MinionModifier", "LIST", { mod = mod("Damage", "INC", 1, ModFlag.Attack, 0, { type = "Multiplier", actor = "parent", var = "Rage" }, { type = "Multiplier", actor = "parent", var = "RageEffect" }) })
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#mod mod("MinionModifier", "LIST", { mod = mod("Speed", "INC", 1, ModFlag.Attack, 0, { type = "Multiplier", actor = "parent", var = "Rage", div = 2 }, { type = "Multiplier", actor = "parent", var = "RageEffect" }) })
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#mod mod("MinionModifier", "LIST", { mod = mod("MovementSpeed", "INC", 1, 0, 0, { type = "Multiplier", actor = "parent", var = "Rage", div = 5 }, { type = "Multiplier", actor = "parent", var = "RageEffect" }) })
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#mod mod("MinionModifier", "LIST", { mod = mod("Damage", "MORE", 1, ModFlag.Attack, 0, { type = "Multiplier", actor = "parent", var = "RageEffect" }) })
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