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PolyTEOS10_bsq kernel issue blog post #184
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Once maths rendering is fixed in #185, the blog post will look like this
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erikvansebille
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Good blog post. See below some suggested changes; most importantly a Link to the actual bug fix PR
Co-authored-by: Erik van Sebille <erikvansebille@gmail.com>
Co-authored-by: Erik van Sebille <erikvansebille@gmail.com>
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@VeckoTheGecko does it render nicely now? and @erikvansebille happy to merge? |
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Yep, I approved the post on the first round of review (assuming you indeed implemented my suggestions). So ready to merge, as far as I'm concerned |

An issue with the
PolyTEOS10_bsqkernel has been identified, where incorrect values of seawater density were being computed. In this post, we explain the issue and how it may impact your simulations.