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Fixes #1707

This PR adds a new config option to the velocity config (refactoring the default toml) and using the configuration value to either prevent or allow sending the error message when a connected player fails to join the backend server.

…yer while they cant connect to a backend server.
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Add a space in between the "if" and the configuration getter.

Although I'm pretty sure this isn't a feature Velocity intends to implement in this format. At the very "best," likely a way to suppress the stacktrace, but to retain the unable to connect indicator

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Add new setting to prevent connected player errors in console

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