Use PluginMessage to allow Velocity to cancel signed chat and commands #9828
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This patch adds a custom payload handler in ServerGamePacketListenerImpl to handle cancelled commands and cancelled chat messages from the proxy.
My current implementation wraps the cancelled packet into a plugin message, protocol changes will be handled by the updated implementation in Minecraft code and Velocity.
This is a draft and can/should be used for PaperMC/Velocity#1100 and possible for Waterfall/BungeeCord.