Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
19 changes: 19 additions & 0 deletions patches/server/1026-Fix-inventory-desync.patch
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 23 Aug 2023 13:22:09 -0700
Subject: [PATCH] Fix inventory desync


diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
index 65c69432da4bc042cd975e01fcf62b09843cf202..e483186a5292b3b53bfb1af4d56f55fcc1a6106c 100644
--- a/src/main/java/net/minecraft/world/item/BlockItem.java
+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
@@ -116,7 +116,7 @@ public class BlockItem extends Item {
if (placeEvent != null && (placeEvent.isCancelled() || !placeEvent.canBuild())) {
blockstate.update(true, false);

- if (this instanceof SolidBucketItem) {
+ if (true) { // Paper - if the event is called here, the inventory should be updated
((ServerPlayer) entityhuman).connection.send(new net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket(world, blockposition.below())); // Paper - update block below
((ServerPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
}