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status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.Disputed bug is accepted as valid or Feature accepted as desired to be added.
Description
Expected behavior
The client should see the translated text displayed in the dialog.
Observed/Actual behavior
The dialog only shows the translation key instead of the translated text.
Steps/models to reproduce
- Register languages with the
GlobalTranslatorusing aTranslationStore. like in the docs - Use
Component.translatable()within any part of the dialog.
Plugin and Datapack List
? Server Plugins (1):
Paper Plugins:
- Waystonez
There are 3 data pack(s) enabled: [vanilla (built-in)], [file/bukkit (world)], [paper (built-in)]
There are no more data packs available
Paper version
1.21.7-32-main@e792779 (2025-07-16T20:10:15Z) (Implementing API version 1.21.7-R0.1-SNAPSHOT)
Other
The translations are correctly registered, as Component.translatable() works as expected in chat messages.
The dialog is created dynamically when an event is triggered (in my case, a PlayerInteractEvent), not during plugin bootstrap or startup.
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Labels
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.Disputed bug is accepted as valid or Feature accepted as desired to be added.