Description
Expected behavior
Shield stunning behavior in 1.20.4 Paper
You can hit the player again after the shield breaks instantly
Observed/Actual behavior
Shield stunning behavior in 1.20.6 Paper
Seems to be a delay between breaking the shield and when you are able to hit the player again
Steps/models to reproduce
Get someone to hold up their shield and spam click them
Observe the difference between a Paper Server running 1.20.4 versus 1.20.6
Plugin and Datapack List
Included in the above videos
Paper version
Included in the above videos
Other
Resource/Tutorial for Stunning and its many uses: https://www.youtube.com/watch?v=HRZDGVCrDh4
Although some may have issues with it.
It has become a crucial part of Minecraft 1.9+ PvP for the past several years, allowing for more fast-paced and tactical gameplay, people spending hundreds of hours mastering this technique, due in fact that almost all PvP and Event servers use Paper or a variation of it.
I ask that this new behavior be reverted or atleast add a configurable option in Paper to change this behavior.
Also it might be likely that servers stay on Paper 1.20.4 just to keep stunning
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Done
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