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⛵ LandSandBoat - a server emulator for Final Fantasy XI
A powerful nonlinear dialogue system for Godot
Godot plugin for managing scenes and transitions
Universal raster graphics and animations importers pack
📜 A simple, powerful and modular quest system for Godot 4
Adds support for Helix Core P4 in Godot 4.1
Polygon Clipping and Offsetting - C++, C# and Delphi
This repo shall be a collection of various and amazing Dear Imgui styles
Industry-standard navigation-mesh toolset for games
A simple and easy-to-use library to enjoy videogames programming
Simple, lightweight and safe client-server authentication system. Written in C++
An interactive guide to the game theory of cooperation
A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.
A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a data-oriented philosophy: POD structures are preferred over class…
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
A collection of open source c/c++ libraries for gamedev
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Windows system utilities to maximize productivity
Fast Static Symbol Table (FSST): efficient random-access string compression
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
Loading non ue4 assets like, ogg, obj, and textures at run time. When i get time i'll make this a full plugin
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
EAThread implements a unified cross-platform interface for multithreaded programming.