Releases: PacificEngine/OW_Randomizer
Releases · PacificEngine/OW_Randomizer
v0.7.7
v0.7.6
What's changed
- Now do Randomizer Update on second frame and on
Update - Randomizer now fixes issues with the Mapping Satellite in case planets venture too close
- Randomizer handles static bodies like the White Hole in a consistent way
Full Changelog: 0.7.5...0.7.6
v0.7.5
v0.7.4
What's Changed
- Random Planet values are now calculated rather than try until a good value is found
- This prevent potential infinite loops
- If bad values are given to the randomizer, it will now log them
- Random values no longer have bias to get planets closer, and will use the full array available to them
Full Changelog: 0.7.3...0.7.4
v0.7.3
v0.7.2
What's Changed
- Now works with New Horizons
- Handled NPE in New Horizons when objects don't have parents
Full Changelog: 0.7.1...0.7.2
v0.7.1
What's Changed
- Now will randomize planets it doesn't recognize, instead of not touching them
- Now support inclination angles between -90 and 90 degrees
Full Changelog: 0.7.0...0.7.1
v0.7.0
v0.6.2
What's Changed
- Bug Fix: Issues with the Hourglass Twins Drifting Apart
- Bug Fix: Hourglass Twins rapidly loading when
On Usewas selected for randomizer settings.
Full Changelog: 0.6.1...0.6.2