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2 changes: 1 addition & 1 deletion Chess/Common/Manipulation/CameraController.swift
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ import simd

class CameraController {
func rotate(camera: PNAnimatedCameraNode, angleDegress: Int) {
let translation = PNAnimatedFloat3.static(from: [0, 0, 5])
let translation = PNAnimatedFloat3.static(from: [0, 0.41, 5])
let transform = camera.animator.transform(coordinateSpace: camera.animation).rotation
let newOrientation = simd_quatf(angle: Float(angleDegress).radians, axis: [0, 1, 0])
let animation = PNKeyframeAnimation<simd_quatf>(keyFrames: [transform, newOrientation * transform],
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