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MtSharpGrain Last comit

GitHub Repo stars ⬅️ please help increase

A sand box, non voxel game with slightly smooth interconnected blocks rather than traditional blocks.

I am excited about:

Adding NPC's controled by their brain -> Ai MLP and scripts which can "prod" the NPC's to do certain things.

Adding nodes that can interact "physically" nearby nodes making machines

I also hope that one day this can support visual scripts and mods in the future for easy modding.

Multiplayer is also very important (Currently not implemented).


Link to wiki

Talk and ask, discussions


Special points

This is a project aimed at making a high graphic and, most importantly, realistic grided sanbox game using shaders, enviroment, and interconnected nodes. Of course, the current version falls short by a lot.

Unimportant but important stuff?

Soon to be implemented/fixed

  • GUI > afterwards customisable with scripts 10%
  • Full screen ect 0%
  • Npc with behavior > afterwards, scripts to control npc 0%
  • PBR, idk if it will actually make the game look "better" 0%
  • Scripts, jVisualScripting script engine would soon be added as a dependancy ✅ 50%
Implemented but still needs fixing
  • Faces, PyBallJmeMesh, my code is now super messy :( ✅ 90%
  • Resolution management ✅ 90% i will add full screen support later.(dont realy plan on multi sampling so this is it)

My other projects

Attribs

JavaMonkeyEngine (everthing that LWJGL has) see > website

riccardobl's simple gui for jme https://github.com/riccardobl/jme-igui

AND

jVisualScripting (no other dependencies) see https://github.com/openconcerto/jVisualScripting for source

DUMB SECTION, NOT READING IS ADVISED?:

Dumb question, how many hashtags can you put here on GitHub for sections? Answer: 6.

this actually makes the text Gray instead of smaller compared to five hashtags while content stays the same. see ->

6 hashtags

[content] dumb stuff btc? bc1qyhkftprqr6q37nvdf4ke4l9e7earmlkyvzepe9

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MtSharpGrain is a non voxel sandbox game with a grided system. Goal: being fun, modable, realistic, and relaxing

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