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Revamped Access Control (#2112)
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* Remove Roles

* Add AccessControl and tests

* Removed IAccessControl

* Add RoleGranted and RoleRevoked events

* Make roles grantable and revokable regardless of their previous status

* Fix typo

* Add documentation

* Cleanup tests

* Add enumeration tests

* Add _setRoleAdmin tests

* Fix lint error

* Fix AccessControl link in docs

* WIP on access control guide

* Rename getRoleMembersCount

* Add tests for new role admin

* Make AccessControl GSN compatible

* Update access control guide

* Rename admin to adminRole

* Rename roleIds to roles

* Add 'operator' to RoleGranted and RoleRevoked events.

* Only emit events if the roles were not previously granted/revoked

* Uncomment expectEvent.not tests

* Rename operator to sender

* Add changelog entry
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nventuro authored Mar 16, 2020
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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## 3.0.0 (unreleased)

### New features
* `AccessControl`: new contract for managing permissions in a system, replacement for `Ownable` and `Roles`. ([#2112](https://github.com/OpenZeppelin/openzeppelin-contracts/pull/2112))

### Breaking changes
* `Roles` was removed, use `AccessControl` as a replacement. ([#2112](https://github.com/OpenZeppelin/openzeppelin-contracts/pull/2112))
* `ECDSA`: when receiving an invalid signature, `recover` now reverts instead of returning the zero address. ([#2114](https://github.com/OpenZeppelin/openzeppelin-contracts/pull/2114))
* `Pausable`: moved to the `utils` directory. ([#2122](https://github.com/OpenZeppelin/openzeppelin-contracts/pull/2122))
* `Strings`: moved to the `utils` directory. ([#2122](https://github.com/OpenZeppelin/openzeppelin-contracts/pull/2122))
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188 changes: 188 additions & 0 deletions contracts/access/AccessControl.sol
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pragma solidity ^0.6.0;

import "../utils/EnumerableSet.sol";
import "../GSN/Context.sol";

/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```
* function foo() public {
* require(hasRole(MY_ROLE, _msgSender()));
* ...
* }
* ```
*
* Roles can be granted and revoked programatically by calling the `internal`
* {_grantRole} and {_revokeRole} functions.
*
* This can also be achieved dynamically via the `external` {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRoke}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*/
abstract contract AccessControl is Context {
using EnumerableSet for EnumerableSet.AddressSet;

struct RoleData {
EnumerableSet.AddressSet members;
bytes32 adminRole;
}

mapping (bytes32 => RoleData) private _roles;

bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;

/**
* @dev Emitted when `account` is granted `role`.
*
* `sender` is the account that originated the contract call:
* - if using `grantRole`, it is the admin role bearer
* - if using `_grantRole`, its meaning is system-dependent
*/
event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

/**
* @dev Emitted when `account` is revoked `role`.
*
* `sender` is the account that originated the contract call:
* - if using `revokeRole`, it is the admin role bearer
* - if using `renounceRole`, it is the role bearer (i.e. `account`)
* - if using `_renounceRole`, its meaning is system-dependent
*/
event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view returns (bool) {
return _roles[role].members.contains(account);
}

/**
* @dev Returns the number of accounts that have `role`. Can be used
* together with {getRoleMember} to enumerate all bearers of a role.
*/
function getRoleMemberCount(bytes32 role) public view returns (uint256) {
return _roles[role].members.length();
}

/**
* @dev Returns one of the accounts that have `role`. `index` must be a
* value between 0 and {getRoleMemberCount}, non-inclusive.
*
* Role bearers are not sorted in any particular way, and their ordering may
* change at any point.
*
* WARNING: When using {getRoleMember} and {getRoleMemberCount}, make sure
* you perform all queries on the same block. See the following
* https://forum.openzeppelin.com/t/iterating-over-elements-on-enumerableset-in-openzeppelin-contracts/2296[forum post]
* for more information.
*/
function getRoleMember(bytes32 role, uint256 index) public view returns (address) {
return _roles[role].members.get(index);
}

/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) external view returns (bytes32) {
return _roles[role].adminRole;
}

/**
* @dev Grants `role` to `account`.
*
* Calls {_grantRole} internally.
*
* Requirements:
*
* - the caller must have `role`'s admin role.
*/
function grantRole(bytes32 role, address account) external virtual {
require(hasRole(_roles[role].adminRole, _msgSender()), "AccessControl: sender must be an admin to grant");

_grantRole(role, account);
}

/**
* @dev Revokes `role` from `account`.
*
* Calls {_revokeRole} internally.
*
* Requirements:
*
* - the caller must have `role`'s admin role.
*/
function revokeRole(bytes32 role, address account) external virtual {
require(hasRole(_roles[role].adminRole, _msgSender()), "AccessControl: sender must be an admin to revoke");

_revokeRole(role, account);
}

/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* Requirements:
*
* - the caller must be `account`.
*/
function renounceRole(bytes32 role, address account) external virtual {
require(account == _msgSender(), "AccessControl: can only renounce roles for self");

_revokeRole(role, account);
}

/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*/
function _grantRole(bytes32 role, address account) internal virtual {
if (_roles[role].members.add(account)) {
emit RoleGranted(role, account, msg.sender);
}
}

/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*/
function _revokeRole(bytes32 role, address account) internal virtual {
if (_roles[role].members.remove(account)) {
emit RoleRevoked(role, account, msg.sender);
}
}

/**
* @dev Sets `adminRole` as `role`'s admin role.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
_roles[role].adminRole = adminRole;
}
}
2 changes: 1 addition & 1 deletion contracts/access/README.adoc
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{{Ownable}}

{{Roles}}
{{AccessControl}}
36 changes: 0 additions & 36 deletions contracts/access/Roles.sol

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13 changes: 13 additions & 0 deletions contracts/mocks/AccessControlMock.sol
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pragma solidity ^0.6.0;

import "../access/AccessControl.sol";

contract AccessControlMock is AccessControl {
constructor() public {
_grantRole(DEFAULT_ADMIN_ROLE, msg.sender);
}

function setRoleAdmin(bytes32 roleId, bytes32 adminRoleId) public {
_setRoleAdmin(roleId, adminRoleId);
}
}
21 changes: 0 additions & 21 deletions contracts/mocks/RolesMock.sol

This file was deleted.

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