Game directory can be input and normalized when creating a game, and improve export game api #141
build-terre.yml
on: pull_request
Build Linux Binary
3m 43s
Build Linux ARM64 Binary
5m 20s
Build MacOS Binary
5m 55s
Build Windows Binary
10m 52s
Build Windows Setup
7m 47s
Annotations
6 warnings
Build Linux Binary
Cache not found for keys: node-cache-Linux-x64-yarn-813d14b0e982267f04144c3711b9c38101b3d3bf7991d674ed0b1e1bbd87051d
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Build Linux ARM64 Binary
Cache not found for keys: node-cache-Linux-arm64-yarn-813d14b0e982267f04144c3711b9c38101b3d3bf7991d674ed0b1e1bbd87051d
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Build MacOS Binary
Cache not found for keys: node-cache-macOS-arm64-yarn-813d14b0e982267f04144c3711b9c38101b3d3bf7991d674ed0b1e1bbd87051d
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Build Windows Setup
Cache not found for keys: node-cache-Windows-x64-yarn-e3ad3fc85d601a67a8e25451a9af5d0ac5c46a73b910a7e88efcf74f72a71ded
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Build Windows Binary
Cache not found for keys: node-cache-Windows-x64-yarn-e3ad3fc85d601a67a8e25451a9af5d0ac5c46a73b910a7e88efcf74f72a71ded
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Build Windows Binary
Failed to save: Failed to CreateCacheEntry: Received non-retryable error: Failed request: (409) Conflict: cache entry with the same key, version, and scope already exists
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Artifacts
Produced during runtime
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WebGAL_Terre_Linux
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WebGAL_Terre_Linux_Arm64
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163 MB |
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WebGAL_Terre_Mac
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545 MB |
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WebGAL_Terre_Windows
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165 MB |
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WebGAL_Terre_Windows_Setup
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169 MB |
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