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(Patched US version offsets)
sub_475AD0
seems to handle pods.
Cases are:
case 1282368364: // 'Locl'
[...]
case 1380273487: // 'REMO'
[...]
case 1094797641: // 'AAII'
This function also seems to handle LOD selection, or even drawing:
int v51; // [esp+5Ch] [ebp-20h]
int v52; // [esp+60h] [ebp-1Ch]
[...]
v27 = -(dword_EC86BC != 1); // This checks the model distance setting
LOBYTE(v27) = v27 & 0xFE;
v51 = 1934380868; // 'sLOD'
v52 = v27 + 2;
sub_450C00(v10, (int)&v51);
In turn, sub_450C00
is a function which resolves a handler for an object type (of a1
; not a2
).
The types are pointed to by off_4BFEC0
which points at off_4BFE98
which points at an element at dword_4BFD30
['Test'], then dword_4BFD58
['Toss'], etc. - These handlers also seem to be tightly packed. The DWORD[9] is a function to a handler which does something.
I assume the handler for the podracer (only Test
seems to handle sLOD
), will then handle the sLOD
somehow.
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