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Supported Archive Content File Formats
Jon edited this page Feb 9, 2024
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16 revisions
Format | Purpose | Editor |
---|---|---|
ASSETPKG | OVL resolve name | Any text editor |
MDL2 & MS2 | Mesh data link & buffer | Blender 3.6+ & Cobra Plugin |
FGM | Fragment Material properties | FGM Editor |
TEX / PNG / DDS | Textures, GUI images | Any image editor for PNG (Recommended: GIMP, Photoshop), Any text editor for TEX (change compression settings) |
FDB | Stats, asset definitions | SQLite database editor (Recommended: SQliteStudio) |
TXT | In-game texts | Any text editor |
MOTIONGRAPH | Behavior graph for animation system | Any text editor (Note: Not every .motiongraph fully supported) |
BANI & BANIS | Baked animations, only location and rotation keys | Blender 3.6+ & Cobra Plugin (partial import) |
MANI & MANIS | Animations supporting location, rotation, scale, shear, shape keys and IK | Blender 3.6+ & Cobra Plugin (full support for uncompressed, partial support for compressed) |
MATERIALCOLLECTION | Additional material options & linking | Matcol Editor |
LUA | Game logic | Currently not reliably decompiled |
PSCOLLECTION | Game database queries | Any text editor |
XML | Game logic | |
FCT | Font File | |
BNK/AUX | Sound Files | WWise to convert .wav to .wem |
USERINTERFACEICONDATA | OVL resolve name/path | Any text editor |
GFX | Provides UI context | Flash decompiler (Recommended: JPEXS) |
Format | Purpose |
---|---|
.accountcustomisation | |
.accountlevelsdata | |
.animalresearchunlockssettings | Animal Research |
.assetpacklist | |
.assetpackobjectlists | |
.brush | |
.buildingbiomelayer | |
.buildingset | |
.campaigndata | |
.cinematic | Cutscenes |
.curve | |
.datastreams | |
.decalsettings | |
.dinosaurmaterialeffects | Dinosaur Materials |
.dinosaurmateriallayers | Dinosaur Materials |
.dinosaurmaterialpatterns | Dinosaur Materials |
.dinosaurmaterialvariants | Dinosaur Materials |
.dlcentitlements | |
.enumnamer | List of values for specdefs |
.fmvdesc | |
.frendercontextset | Rendering |
.frenderfeatureset | Rendering |
.frenderlodspec | Rendering |
.guesteconomy | |
.guestonrideanimsettings | |
.habitatboundarydata | Barriers |
.habitatboundaryprop | Barriers |
.helpnodedata | |
.island | |
.janitorsettings | |
.logicalcontrols | Custom Keybinding customization |
.lut | |
.mechanicresearchsettings | Mechanic Research |
.mergedetails | |
.missiondata | |
.motiongraphvars | |
.particleatlas | |
.particleeffect | |
.pathextrusion | Paths - Curb / Post / Endcap model definitions |
.pathmaterial | Paths - Path Part <-> Material associations |
.pathjoinpartresource | Paths - Scenery <-> Path snapping/joining |
.pathresource | Paths - Main Path definition |
.pathsupport | Paths - Path <-> SupportSet associations |
.pathtype | Paths - Type <-> Min/Max Width associations |
.supportset | Rides and Paths |
.physicssurfacesxmlres | |
.renderfeaturecollection | Rendering |
.renderparametercurves | Rendering |
.renderparameters | Rendering |
.restaurantsettings | |
.ridesettings | Rides |
.scaleformlanguagedata | UI |
.sceneryobjectresource | |
.semanticflexicolours | FlexiColour Semantic Channel definitions |
.spatialuitheme | |
.specdef | Game component validation |
.spl | Splines |
.terraindetaillayers | Terrain |
.terrainindexeddetaillayers | Terrain |
.texatlas | |
.trackedridecar | Rides |
.trackelement | Rides |
.trackmesh | Rides |
.trackstation | Rides |
.uimoviedefinition | UI |
.voxelskirt | Terrain |
.weatherevents | |
.wmeta | |
.world | |
.wsm | |
.xmlconfig | Settings UI configuration presets |