Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion scripts/nbt_tags_read/nbt_tags_read.gml
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ function nbt_tags_read(argument0, argument1) {
// Important info is stored in the schematic instance.
// Used when loading schematic files, which are in the NBT (Named Binary Tag) format by Notch.
// Schematic file format:
// http://minecraft.gamepedia.com/Schematic
// https://minecraft.wiki/w/Schematic

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
4 changes: 2 additions & 2 deletions scripts/open_schematic/open_schematic.gml
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
function open_schematic(argument0) {
// open_schematic(filename)
// http://www.minecraftwiki.net/wiki/Alpha_Level_Format/Chunk_File_Format
// https://minecraft.wiki/w/Java_Edition_Alpha_level_format#Chunk_format
var fn, t;
fn = argument0
if (confirm() < 0) return 0
Expand Down Expand Up @@ -157,7 +157,7 @@ function open_schematic(argument0) {
sch_type[t div d, t mod d] = t_NOTE
}
// Place blocks
// http://www.minecraftwiki.net/wiki/Data_values#Data
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening
var queuelength, queuet, queuex, queuey, queuez, queuedel, queueinput, queuenoteblocks, debugstr;
var i, a, b, c, cx, cy, cz, ct, cd, ci, tx, ty, tz, type, block, data, dir, str, stop, start;
debugstr = 1
Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_block_get/schematic_block_get.gml
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ function schematic_block_get(argument0, argument1, argument2, argument3) {

// Returns the block ID at x,y,z in the given schematic.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_block_set/schematic_block_set.gml
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ function schematic_block_set(argument0, argument1, argument2, argument3, argumen

// Sets the block ID at x,y,z in the given schematic.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_cell_set/schematic_cell_set.gml
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ function schematic_cell_set(argument0, argument1, argument2, argument3, argument

// Sets the block ID and data at x,y,z in the given schematic.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_count/schematic_count.gml
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ function schematic_count(argument0, argument1, argument2) {

// Looks for specific blocks in the schematic and returns the amount of them.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_data_get/schematic_data_get.gml
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ function schematic_data_get(argument0, argument1, argument2, argument3) {

// Returns the additional block data at x,y,z in the given schematic.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_data_set/schematic_data_set.gml
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ function schematic_data_set(argument0, argument1, argument2, argument3, argument

// Sets the additional block data at x,y,z in the given schematic.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_fill/schematic_fill.gml
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ function schematic_fill(argument0, argument1, argument2, argument3, argument4, a

// Will fill the selected cube with the given block and data.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_fill_hollow/schematic_fill_hollow.gml
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ function schematic_fill_hollow(argument0, argument1, argument2, argument3, argum

// Creates a hollow cube with the given thickness, using the given block and data.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_line/schematic_line.gml
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ function schematic_line(argument0, argument1, argument2, argument3, argument4, a

// Creates a 3D line of the given block between two points.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_replace/schematic_replace.gml
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ function schematic_replace(argument0, argument1, argument2, argument3, argument4

// Replaces all occurrences of the given block and/or data.
// See this article for data values:
// http://minecraft.gamepedia.com/Data_Values
// https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down
2 changes: 1 addition & 1 deletion scripts/schematic_save/schematic_save.gml
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ function schematic_save(argument0, argument1) {
// Saves the given schematic into a .schematic file.
// Will overwrite the file if it exists.
// Schematic file format:
// http://minecraft.gamepedia.com/Schematic
// https://minecraft.wiki/w/Schematic

// By David "Davve" Norgren for GMschematic - www.stuffbydavid.com

Expand Down