UE5 plugin for Movie Render Queue automation with OpenCue integration.
- Persistent Worker Mode - Keep UE running and poll for render tasks via HTTP
- One-shot Mode - Command-line rendering that exits after completion
- Custom Encoder - FFMPEG encoding with progress tracking
- Scene Sync - Wait for level data sync before rendering
| Module | Type | Description |
|---|---|---|
| OpenCueForUnreal | Runtime | Core module |
| OpenCueForUnrealUtils | Runtime | Custom encoder and utilities |
| OpenCueForUnrealCmdline | Runtime | Deferred executor for -game mode |
| OpenCueForUnrealEditor | Editor | PIE executor and worker subsystem |
Clone into your project's Plugins folder:
cd YourProject/Plugins
git clone https://github.com/OpenCueForUnreal/OpenCueForUnreal_Plugin.git OpenCueForUnrealOr add as submodule:
git submodule add https://github.com/OpenCueForUnreal/OpenCueForUnreal_Plugin.git Plugins/OpenCueForUnreal- Unreal Engine 5.4+
- Movie Render Pipeline plugin (included with engine)
- opencue-ue-services - Python Worker Pool Service
- OpenCueForMRQ_Demo - Demo Project