AutoVehicles2 is a high-performance, feature-rich fork of the original AutoMinecart plugin by TisLeo. This version, managed by OneCraft, brings significant improvements to stability, performance, and visual effects.
A powerful, high-performance Minecraft (Paper/Spigot) plugin that elevates vehicle mechanics with automatic spawning (terraria-like), persistent tagging, and dynamic particle effects.
- Automatic Spawning: Right-click rails (for minecarts), water, or ice (for boats) with an empty hand to automatically deploy and enter a vehicle.
- Reliable persistent Cleanup: No more clutter! Vehicles are automatically removed when you leave them, using Bukkit's
PersistentDataContainerto ensure cleanup works even across player sessions and server restarts. - Dynamic Particle System: High-performance particles that scale with your vehicle's speed.
- Environmental Awareness: Biome-specific particles, underground effects, and special ice-path visuals.
- Optimized Performance: Internal configuration caching and per-vehicle state tracking ensure minimal impact on server performance.
- Highly Configurable: Control every detail of the particle styles, speed thresholds, and world restrictions.
- Download the latest
AutoVehicles2-2.0.0.jar. - Place it in your server's
plugins/folder. - Restart your server.
- Minecarts: Right-click any rail with an empty hand.
- Boats: Right-click water or ice with an empty hand.
- Exit: Ships and carts are removed immediately upon exit to keep your world clean.
The plugin generates a detailed config.yml that allows you to customize colors, styles, and behaviors.
/togglecart: Enable/Disable automatic minecart spawning for yourself./toggleboat: Enable/Disable automatic boat spawning for yourself./toggleparticles: Toggle your personal particle effects.
autovehicles2.use: Use the basic spawning features.autovehicles2.particles: Access to base particle effects.autovehicles2.particles.environment: Access to advanced biome and environment particles.autovehicles2.particles.toggle: Allows players to toggle their own particles.
AutoVehicles2 began as a fork of AutoMinecart by TisLeo. We are grateful for the solid foundation he provided.
OneCraft has since evolved the project into version 2.0.0, focusing on:
- Scalability: Reliable PDC-based vehicle cleanup.
- Aesthetics: Environment and biome-aware particle systems.
- Performance: High-efficiency particle caching and speed tracking.
Original project by TisLeo.