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Merge pull request ppy#12717 from frenzibyte/player-loader-star-rating
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Add star rating to the beatmap metadata in player loading screen
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peppy authored May 15, 2021
2 parents 94b7e89 + 34d1490 commit 50a3775
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Showing 3 changed files with 216 additions and 15 deletions.
151 changes: 151 additions & 0 deletions osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,151 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play;
using osuTK;

namespace osu.Game.Tests.Visual.SongSelect
{
public class TestSceneBeatmapMetadataDisplay : OsuTestScene
{
private BeatmapMetadataDisplay display;

[Resolved]
private BeatmapManager manager { get; set; }

[Cached(typeof(BeatmapDifficultyCache))]
private readonly TestBeatmapDifficultyCache testDifficultyCache = new TestBeatmapDifficultyCache();

[Test]
public void TestLocal([Values("Beatmap", "Some long title and stuff")]
string title,
[Values("Trial", "Some1's very hardest difficulty")]
string version)
{
showMetadataForBeatmap(() => CreateWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Metadata = new BeatmapMetadata
{
Title = title,
},
Version = version,
StarDifficulty = RNG.NextDouble(0, 10),
}
}));
}

[Test]
public void TestDelayedStarRating()
{
AddStep("block calculation", () => testDifficultyCache.BlockCalculation = true);

showMetadataForBeatmap(() => CreateWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Metadata = new BeatmapMetadata
{
Title = "Heavy beatmap",
},
Version = "10k objects",
StarDifficulty = 99.99f,
}
}));

AddStep("allow calculation", () => testDifficultyCache.BlockCalculation = false);
}

[Test]
public void TestRandomFromDatabase()
{
showMetadataForBeatmap(() =>
{
var allBeatmapSets = manager.GetAllUsableBeatmapSets(IncludedDetails.Minimal);
if (allBeatmapSets.Count == 0)
return manager.DefaultBeatmap;

var randomBeatmapSet = allBeatmapSets[RNG.Next(0, allBeatmapSets.Count - 1)];
var randomBeatmap = randomBeatmapSet.Beatmaps[RNG.Next(0, randomBeatmapSet.Beatmaps.Count - 1)];

return manager.GetWorkingBeatmap(randomBeatmap);
});
}

private void showMetadataForBeatmap(Func<WorkingBeatmap> getBeatmap)
{
AddStep("setup display", () =>
{
var randomMods = Ruleset.Value.CreateInstance().GetAllMods().OrderBy(_ => RNG.Next()).Take(5).ToList();

OsuLogo logo = new OsuLogo { Scale = new Vector2(0.15f) };

Remove(testDifficultyCache);

Children = new Drawable[]
{
testDifficultyCache,
display = new BeatmapMetadataDisplay(getBeatmap(), new Bindable<IReadOnlyList<Mod>>(randomMods), logo)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0f,
}
};

display.FadeIn(400, Easing.OutQuint);
});

AddWaitStep("wait a bit", 5);

AddStep("finish loading", () => display.Loading = false);
}

private class TestBeatmapDifficultyCache : BeatmapDifficultyCache
{
private TaskCompletionSource<bool> calculationBlocker;

private bool blockCalculation;

public bool BlockCalculation
{
get => blockCalculation;
set
{
if (value == blockCalculation)
return;

blockCalculation = value;

if (value)
calculationBlocker = new TaskCompletionSource<bool>();
else
calculationBlocker?.SetResult(false);
}
}

public override async Task<StarDifficulty> GetDifficultyAsync(BeatmapInfo beatmapInfo, RulesetInfo rulesetInfo = null, IEnumerable<Mod> mods = null, CancellationToken cancellationToken = default)
{
if (blockCalculation)
await calculationBlocker.Task;

return await base.GetDifficultyAsync(beatmapInfo, rulesetInfo, mods, cancellationToken);
}
}
}
}
4 changes: 2 additions & 2 deletions osu.Game/Beatmaps/BeatmapDifficultyCache.cs
Original file line number Diff line number Diff line change
Expand Up @@ -103,8 +103,8 @@ protected override void LoadComplete()
/// <param name="mods">The <see cref="Mod"/>s to get the difficulty with.</param>
/// <param name="cancellationToken">An optional <see cref="CancellationToken"/> which stops computing the star difficulty.</param>
/// <returns>The <see cref="StarDifficulty"/>.</returns>
public Task<StarDifficulty> GetDifficultyAsync([NotNull] BeatmapInfo beatmapInfo, [CanBeNull] RulesetInfo rulesetInfo = null, [CanBeNull] IEnumerable<Mod> mods = null,
CancellationToken cancellationToken = default)
public virtual Task<StarDifficulty> GetDifficultyAsync([NotNull] BeatmapInfo beatmapInfo, [CanBeNull] RulesetInfo rulesetInfo = null,
[CanBeNull] IEnumerable<Mod> mods = null, CancellationToken cancellationToken = default)
{
// In the case that the user hasn't given us a ruleset, use the beatmap's default ruleset.
rulesetInfo ??= beatmapInfo.Ruleset;
Expand Down
76 changes: 63 additions & 13 deletions osu.Game/Screens/Play/BeatmapMetadataDisplay.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.

using System.Collections.Generic;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
Expand All @@ -14,6 +15,7 @@
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Ranking.Expanded;
using osuTK;

namespace osu.Game.Screens.Play
Expand All @@ -25,7 +27,7 @@ public class BeatmapMetadataDisplay : Container
{
private readonly WorkingBeatmap beatmap;
private readonly Bindable<IReadOnlyList<Mod>> mods;
private readonly Drawable facade;
private readonly Drawable logoFacade;
private LoadingSpinner loading;

public IBindable<IReadOnlyList<Mod>> Mods => mods;
Expand All @@ -41,19 +43,24 @@ public bool Loading
}
}

public BeatmapMetadataDisplay(WorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable facade)
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable logoFacade)
{
this.beatmap = beatmap;
this.facade = facade;
this.logoFacade = logoFacade;

this.mods = new Bindable<IReadOnlyList<Mod>>();
this.mods.BindTo(mods);
}

private IBindable<StarDifficulty?> starDifficulty;

private FillFlowContainer versionFlow;
private StarRatingDisplay starRatingDisplay;

[BackgroundDependencyLoader]
private void load()
private void load(BeatmapDifficultyCache difficultyCache)
{
var metadata = beatmap.BeatmapInfo?.Metadata ?? new BeatmapMetadata();
var metadata = beatmap.BeatmapInfo.Metadata;

AutoSizeAxes = Axes.Both;
Children = new Drawable[]
Expand All @@ -66,7 +73,7 @@ private void load()
Direction = FillDirection.Vertical,
Children = new[]
{
facade.With(d =>
logoFacade.With(d =>
{
d.Anchor = Anchor.TopCentre;
d.Origin = Anchor.TopCentre;
Expand Down Expand Up @@ -107,16 +114,30 @@ private void load()
loading = new LoadingLayer(true)
}
},
new OsuSpriteText
versionFlow = new FillFlowContainer
{
Text = beatmap?.BeatmapInfo?.Version,
Font = OsuFont.GetFont(size: 26, italics: true),
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Margin = new MarginPadding
Origin = Anchor.TopCentre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(5f),
Margin = new MarginPadding { Bottom = 40 },
Children = new Drawable[]
{
Bottom = 40
},
new OsuSpriteText
{
Text = beatmap?.BeatmapInfo?.Version,
Font = OsuFont.GetFont(size: 26, italics: true),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
starRatingDisplay = new StarRatingDisplay(default)
{
Alpha = 0f,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
}
}
},
new GridContainer
{
Expand Down Expand Up @@ -159,9 +180,38 @@ private void load()
}
};

starDifficulty = difficultyCache.GetBindableDifficulty(beatmap.BeatmapInfo);

Loading = true;
}

protected override void LoadComplete()
{
base.LoadComplete();

if (starDifficulty.Value != null)
{
starRatingDisplay.Current.Value = starDifficulty.Value.Value;
starRatingDisplay.Show();
}
else
{
starRatingDisplay.Hide();

starDifficulty.ValueChanged += d =>
{
Debug.Assert(d.NewValue != null);

starRatingDisplay.Current.Value = d.NewValue.Value;

versionFlow.AutoSizeDuration = 300;
versionFlow.AutoSizeEasing = Easing.OutQuint;

starRatingDisplay.FadeIn(300, Easing.InQuint);
};
}
}

private class MetadataLineLabel : OsuSpriteText
{
public MetadataLineLabel(string text)
Expand Down

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